coin.prefab 6.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &153185727812999166
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 153185727812999152}
  12. - component: {fileID: 153185727812999167}
  13. - component: {fileID: 153185727812999154}
  14. - component: {fileID: 153185727812999153}
  15. - component: {fileID: 153185727812999155}
  16. - component: {fileID: 2106161716634405461}
  17. - component: {fileID: 6972581370715220100}
  18. m_Layer: 0
  19. m_Name: coin
  20. m_TagString: Collectable
  21. m_Icon: {fileID: 0}
  22. m_NavMeshLayer: 0
  23. m_StaticEditorFlags: 0
  24. m_IsActive: 1
  25. --- !u!4 &153185727812999152
  26. Transform:
  27. m_ObjectHideFlags: 0
  28. m_CorrespondingSourceObject: {fileID: 0}
  29. m_PrefabInstance: {fileID: 0}
  30. m_PrefabAsset: {fileID: 0}
  31. m_GameObject: {fileID: 153185727812999166}
  32. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  33. m_LocalPosition: {x: 1, y: 0, z: 0}
  34. m_LocalScale: {x: 1, y: 1, z: 1}
  35. m_Children: []
  36. m_Father: {fileID: 0}
  37. m_RootOrder: 0
  38. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  39. --- !u!212 &153185727812999167
  40. SpriteRenderer:
  41. m_ObjectHideFlags: 0
  42. m_CorrespondingSourceObject: {fileID: 0}
  43. m_PrefabInstance: {fileID: 0}
  44. m_PrefabAsset: {fileID: 0}
  45. m_GameObject: {fileID: 153185727812999166}
  46. m_Enabled: 1
  47. m_CastShadows: 0
  48. m_ReceiveShadows: 0
  49. m_DynamicOccludee: 1
  50. m_MotionVectors: 1
  51. m_LightProbeUsage: 1
  52. m_ReflectionProbeUsage: 1
  53. m_RenderingLayerMask: 1
  54. m_RendererPriority: 0
  55. m_Materials:
  56. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  57. m_StaticBatchInfo:
  58. firstSubMesh: 0
  59. subMeshCount: 0
  60. m_StaticBatchRoot: {fileID: 0}
  61. m_ProbeAnchor: {fileID: 0}
  62. m_LightProbeVolumeOverride: {fileID: 0}
  63. m_ScaleInLightmap: 1
  64. m_ReceiveGI: 1
  65. m_PreserveUVs: 0
  66. m_IgnoreNormalsForChartDetection: 0
  67. m_ImportantGI: 0
  68. m_StitchLightmapSeams: 1
  69. m_SelectedEditorRenderState: 0
  70. m_MinimumChartSize: 4
  71. m_AutoUVMaxDistance: 0.5
  72. m_AutoUVMaxAngle: 89
  73. m_LightmapParameters: {fileID: 0}
  74. m_SortingLayerID: -2003521911
  75. m_SortingLayer: 0
  76. m_SortingOrder: 0
  77. m_Sprite: {fileID: 7675826601332790545, guid: 95e537d6ca66f4f4392ab6a9baecf5b0,
  78. type: 3}
  79. m_Color: {r: 1, g: 1, b: 1, a: 1}
  80. m_FlipX: 0
  81. m_FlipY: 0
  82. m_DrawMode: 0
  83. m_Size: {x: 0.75, y: 0.75}
  84. m_AdaptiveModeThreshold: 0.5
  85. m_SpriteTileMode: 0
  86. m_WasSpriteAssigned: 1
  87. m_MaskInteraction: 0
  88. m_SpriteSortPoint: 0
  89. --- !u!58 &153185727812999154
  90. CircleCollider2D:
  91. m_ObjectHideFlags: 0
  92. m_CorrespondingSourceObject: {fileID: 0}
  93. m_PrefabInstance: {fileID: 0}
  94. m_PrefabAsset: {fileID: 0}
  95. m_GameObject: {fileID: 153185727812999166}
  96. m_Enabled: 1
  97. m_Density: 1
  98. m_Material: {fileID: 0}
  99. m_IsTrigger: 1
  100. m_UsedByEffector: 0
  101. m_UsedByComposite: 0
  102. m_Offset: {x: 0, y: 0}
  103. serializedVersion: 2
  104. m_Radius: 0.375
  105. --- !u!50 &153185727812999153
  106. Rigidbody2D:
  107. serializedVersion: 4
  108. m_ObjectHideFlags: 0
  109. m_CorrespondingSourceObject: {fileID: 0}
  110. m_PrefabInstance: {fileID: 0}
  111. m_PrefabAsset: {fileID: 0}
  112. m_GameObject: {fileID: 153185727812999166}
  113. m_BodyType: 0
  114. m_Simulated: 1
  115. m_UseFullKinematicContacts: 0
  116. m_UseAutoMass: 0
  117. m_Mass: 1
  118. m_LinearDrag: 0
  119. m_AngularDrag: 0.05
  120. m_GravityScale: 0
  121. m_Material: {fileID: 0}
  122. m_Interpolate: 0
  123. m_SleepingMode: 1
  124. m_CollisionDetection: 0
  125. m_Constraints: 0
  126. --- !u!114 &153185727812999155
  127. MonoBehaviour:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. m_GameObject: {fileID: 153185727812999166}
  133. m_Enabled: 1
  134. m_EditorHideFlags: 0
  135. m_Script: {fileID: 11500000, guid: 9206d46ce727f5f469fa2f5fee4b2bf1, type: 3}
  136. m_Name:
  137. m_EditorClassIdentifier:
  138. scoreValue: 1
  139. healthValue: 0
  140. lifeValue: 0
  141. floating: 1
  142. --- !u!82 &2106161716634405461
  143. AudioSource:
  144. m_ObjectHideFlags: 0
  145. m_CorrespondingSourceObject: {fileID: 0}
  146. m_PrefabInstance: {fileID: 0}
  147. m_PrefabAsset: {fileID: 0}
  148. m_GameObject: {fileID: 153185727812999166}
  149. m_Enabled: 1
  150. serializedVersion: 4
  151. OutputAudioMixerGroup: {fileID: 0}
  152. m_audioClip: {fileID: 8300000, guid: 6a7599317b4a3414fbe2619c5ba5f42f, type: 3}
  153. m_PlayOnAwake: 0
  154. m_Volume: 1
  155. m_Pitch: 1
  156. Loop: 0
  157. Mute: 0
  158. Spatialize: 0
  159. SpatializePostEffects: 0
  160. Priority: 128
  161. DopplerLevel: 1
  162. MinDistance: 1
  163. MaxDistance: 500
  164. Pan2D: 0
  165. rolloffMode: 0
  166. BypassEffects: 0
  167. BypassListenerEffects: 0
  168. BypassReverbZones: 0
  169. rolloffCustomCurve:
  170. serializedVersion: 2
  171. m_Curve:
  172. - serializedVersion: 3
  173. time: 0
  174. value: 1
  175. inSlope: 0
  176. outSlope: 0
  177. tangentMode: 0
  178. weightedMode: 0
  179. inWeight: 0.33333334
  180. outWeight: 0.33333334
  181. - serializedVersion: 3
  182. time: 1
  183. value: 0
  184. inSlope: 0
  185. outSlope: 0
  186. tangentMode: 0
  187. weightedMode: 0
  188. inWeight: 0.33333334
  189. outWeight: 0.33333334
  190. m_PreInfinity: 2
  191. m_PostInfinity: 2
  192. m_RotationOrder: 4
  193. panLevelCustomCurve:
  194. serializedVersion: 2
  195. m_Curve:
  196. - serializedVersion: 3
  197. time: 0
  198. value: 0
  199. inSlope: 0
  200. outSlope: 0
  201. tangentMode: 0
  202. weightedMode: 0
  203. inWeight: 0.33333334
  204. outWeight: 0.33333334
  205. m_PreInfinity: 2
  206. m_PostInfinity: 2
  207. m_RotationOrder: 4
  208. spreadCustomCurve:
  209. serializedVersion: 2
  210. m_Curve:
  211. - serializedVersion: 3
  212. time: 0
  213. value: 0
  214. inSlope: 0
  215. outSlope: 0
  216. tangentMode: 0
  217. weightedMode: 0
  218. inWeight: 0.33333334
  219. outWeight: 0.33333334
  220. m_PreInfinity: 2
  221. m_PostInfinity: 2
  222. m_RotationOrder: 4
  223. reverbZoneMixCustomCurve:
  224. serializedVersion: 2
  225. m_Curve:
  226. - serializedVersion: 3
  227. time: 0
  228. value: 1
  229. inSlope: 0
  230. outSlope: 0
  231. tangentMode: 0
  232. weightedMode: 0
  233. inWeight: 0.33333334
  234. outWeight: 0.33333334
  235. m_PreInfinity: 2
  236. m_PostInfinity: 2
  237. m_RotationOrder: 4
  238. --- !u!95 &6972581370715220100
  239. Animator:
  240. serializedVersion: 3
  241. m_ObjectHideFlags: 0
  242. m_CorrespondingSourceObject: {fileID: 0}
  243. m_PrefabInstance: {fileID: 0}
  244. m_PrefabAsset: {fileID: 0}
  245. m_GameObject: {fileID: 153185727812999166}
  246. m_Enabled: 1
  247. m_Avatar: {fileID: 0}
  248. m_Controller: {fileID: 9100000, guid: 8b81a9a3e210d984889cb167cea26033, type: 2}
  249. m_CullingMode: 0
  250. m_UpdateMode: 0
  251. m_ApplyRootMotion: 0
  252. m_LinearVelocityBlending: 0
  253. m_WarningMessage:
  254. m_HasTransformHierarchy: 1
  255. m_AllowConstantClipSamplingOptimization: 1
  256. m_KeepAnimatorControllerStateOnDisable: 0