using System; using System.Collections.Generic; using UnityEditor.Collaboration; #if UNITY_2019_1_OR_NEWER using UnityEngine.UIElements; #else using UnityEngine.Experimental.UIElements; #endif namespace UnityEditor.Collaboration { internal interface ICollabHistoryItemFactory { IEnumerable GenerateElements(IEnumerable revsRevisions, int mTotalRevisions, int startIndex, string tipRev, string inProgressRevision, bool revisionActionsEnabled, bool buildServiceEnabled, string currentUser); } }