using UnityEngine; using UnityEditor; using UnityEditorInternal; using System.Collections; using System.Collections.Generic; using UnityEngine.TextCore; using UnityEngine.TextCore.LowLevel; namespace TMPro.EditorUtilities { [CustomPropertyDrawer(typeof(TMP_FontWeightPair))] public class FontWeightDrawer : PropertyDrawer { public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { SerializedProperty prop_regular = property.FindPropertyRelative("regularTypeface"); SerializedProperty prop_italic = property.FindPropertyRelative("italicTypeface"); float width = position.width; position.width = EditorGUIUtility.labelWidth; EditorGUI.LabelField(position, label); int oldIndent = EditorGUI.indentLevel; EditorGUI.indentLevel = 0; // NORMAL TYPEFACE if (label.text[0] == '4') GUI.enabled = false; position.x += position.width; position.width = (width - position.width) / 2; EditorGUI.PropertyField(position, prop_regular, GUIContent.none); // ITALIC TYPEFACE GUI.enabled = true; position.x += position.width; EditorGUI.PropertyField(position, prop_italic, GUIContent.none); EditorGUI.indentLevel = oldIndent; } } [CustomEditor(typeof(TMP_FontAsset))] public class TMP_FontAssetEditor : Editor { private struct UI_PanelState { public static bool faceInfoPanel = true; public static bool generationSettingsPanel = true; public static bool fontAtlasInfoPanel = true; public static bool fontWeightPanel = true; public static bool fallbackFontAssetPanel = true; public static bool glyphTablePanel = false; public static bool characterTablePanel = false; public static bool fontFeatureTablePanel = false; } private struct AtlasSettings { public GlyphRenderMode glyphRenderMode; public int pointSize; public int padding; public int atlasWidth; public int atlasHeight; } /// /// Material used to display SDF glyphs in the Character and Glyph tables. /// internal static Material internalSDFMaterial { get { if (s_InternalSDFMaterial == null) { Shader shader = Shader.Find("Hidden/TextMeshPro/Internal/Distance Field SSD"); if (shader != null) s_InternalSDFMaterial = new Material(shader); } return s_InternalSDFMaterial; } } static Material s_InternalSDFMaterial; /// /// Material used to display Bitmap glyphs in the Character and Glyph tables. /// internal static Material internalBitmapMaterial { get { if (s_InternalBitmapMaterial == null) { Shader shader = Shader.Find("Hidden/Internal-GUITextureClipText"); if (shader != null) s_InternalBitmapMaterial = new Material(shader); } return s_InternalBitmapMaterial; } } static Material s_InternalBitmapMaterial; private static string[] s_UiStateLabel = new string[] { "(Click to collapse) ", "(Click to expand) " }; private GUIContent[] m_AtlasResolutionLabels = { new GUIContent("8"), new GUIContent("16"), new GUIContent("32"), new GUIContent("64"), new GUIContent("128"), new GUIContent("256"), new GUIContent("512"), new GUIContent("1024"), new GUIContent("2048"), new GUIContent("4096"), new GUIContent("8192") }; private int[] m_AtlasResolutions = { 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192 }; private struct Warning { public bool isEnabled; public double expirationTime; } private int m_CurrentGlyphPage = 0; private int m_CurrentCharacterPage = 0; private int m_CurrentKerningPage = 0; private int m_SelectedGlyphRecord = -1; private int m_SelectedCharacterRecord = -1; private int m_SelectedAdjustmentRecord = -1; private string m_dstGlyphID; private string m_dstUnicode; private const string k_placeholderUnicodeHex = "New Unicode (Hex)"; private string m_unicodeHexLabel = k_placeholderUnicodeHex; private const string k_placeholderGlyphID = "New Glyph ID"; private string m_GlyphIDLabel = k_placeholderGlyphID; private Warning m_AddGlyphWarning; private Warning m_AddCharacterWarning; private bool m_DisplayDestructiveChangeWarning; private AtlasSettings m_AtlasSettings; private bool m_MaterialPresetsRequireUpdate; private string m_GlyphSearchPattern; private List m_GlyphSearchList; private string m_CharacterSearchPattern; private List m_CharacterSearchList; private string m_KerningTableSearchPattern; private List m_KerningTableSearchList; private bool m_isSearchDirty; private const string k_UndoRedo = "UndoRedoPerformed"; private SerializedProperty m_AtlasPopulationMode_prop; private SerializedProperty font_atlas_prop; private SerializedProperty font_material_prop; private SerializedProperty m_AtlasRenderMode_prop; private SerializedProperty m_SamplingPointSize_prop; private SerializedProperty m_AtlasPadding_prop; private SerializedProperty m_AtlasWidth_prop; private SerializedProperty m_AtlasHeight_prop; private SerializedProperty fontWeights_prop; //private SerializedProperty fallbackFontAssets_prop; private ReorderableList m_list; private SerializedProperty font_normalStyle_prop; private SerializedProperty font_normalSpacing_prop; private SerializedProperty font_boldStyle_prop; private SerializedProperty font_boldSpacing_prop; private SerializedProperty font_italicStyle_prop; private SerializedProperty font_tabSize_prop; private SerializedProperty m_FaceInfo_prop; private SerializedProperty m_GlyphTable_prop; private SerializedProperty m_CharacterTable_prop; private TMP_FontFeatureTable m_FontFeatureTable; private SerializedProperty m_FontFeatureTable_prop; private SerializedProperty m_GlyphPairAdjustmentRecords_prop; private TMP_SerializedPropertyHolder m_SerializedPropertyHolder; private SerializedProperty m_EmptyGlyphPairAdjustmentRecord_prop; private TMP_FontAsset m_fontAsset; private Material[] m_materialPresets; private bool isAssetDirty = false; private int errorCode; private System.DateTime timeStamp; public void OnEnable() { m_FaceInfo_prop = serializedObject.FindProperty("m_FaceInfo"); font_atlas_prop = serializedObject.FindProperty("m_AtlasTextures").GetArrayElementAtIndex(0); font_material_prop = serializedObject.FindProperty("material"); m_AtlasPopulationMode_prop = serializedObject.FindProperty("m_AtlasPopulationMode"); m_AtlasRenderMode_prop = serializedObject.FindProperty("m_AtlasRenderMode"); m_SamplingPointSize_prop = m_FaceInfo_prop.FindPropertyRelative("m_PointSize"); m_AtlasPadding_prop = serializedObject.FindProperty("m_AtlasPadding"); m_AtlasWidth_prop = serializedObject.FindProperty("m_AtlasWidth"); m_AtlasHeight_prop = serializedObject.FindProperty("m_AtlasHeight"); fontWeights_prop = serializedObject.FindProperty("m_FontWeightTable"); m_list = new ReorderableList(serializedObject, serializedObject.FindProperty("m_FallbackFontAssetTable"), true, true, true, true); m_list.drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) => { var element = m_list.serializedProperty.GetArrayElementAtIndex(index); rect.y += 2; EditorGUI.PropertyField(new Rect(rect.x, rect.y, rect.width, EditorGUIUtility.singleLineHeight), element, GUIContent.none); }; m_list.drawHeaderCallback = rect => { EditorGUI.LabelField(rect, "Fallback List"); }; // Clean up fallback list in the event if contains null elements. CleanFallbackFontAssetTable(); font_normalStyle_prop = serializedObject.FindProperty("normalStyle"); font_normalSpacing_prop = serializedObject.FindProperty("normalSpacingOffset"); font_boldStyle_prop = serializedObject.FindProperty("boldStyle"); font_boldSpacing_prop = serializedObject.FindProperty("boldSpacing"); font_italicStyle_prop = serializedObject.FindProperty("italicStyle"); font_tabSize_prop = serializedObject.FindProperty("tabSize"); m_CharacterTable_prop = serializedObject.FindProperty("m_CharacterTable"); m_GlyphTable_prop = serializedObject.FindProperty("m_GlyphTable"); m_FontFeatureTable_prop = serializedObject.FindProperty("m_FontFeatureTable"); m_GlyphPairAdjustmentRecords_prop = m_FontFeatureTable_prop.FindPropertyRelative("m_GlyphPairAdjustmentRecords"); m_fontAsset = target as TMP_FontAsset; m_FontFeatureTable = m_fontAsset.fontFeatureTable; // Upgrade Font Feature Table if necessary if (m_fontAsset.m_KerningTable != null && m_fontAsset.m_KerningTable.kerningPairs != null && m_fontAsset.m_KerningTable.kerningPairs.Count > 0) m_fontAsset.ReadFontAssetDefinition(); // Create serialized object to allow us to use a serialized property of an empty kerning pair. m_SerializedPropertyHolder = CreateInstance(); m_SerializedPropertyHolder.fontAsset = m_fontAsset; SerializedObject internalSerializedObject = new SerializedObject(m_SerializedPropertyHolder); m_EmptyGlyphPairAdjustmentRecord_prop = internalSerializedObject.FindProperty("glyphPairAdjustmentRecord"); m_materialPresets = TMP_EditorUtility.FindMaterialReferences(m_fontAsset); m_GlyphSearchList = new List(); m_KerningTableSearchList = new List(); } public void OnDisable() { // Revert changes if user closes or changes selection without having made a choice. if (m_DisplayDestructiveChangeWarning) { m_DisplayDestructiveChangeWarning = false; RestoreAtlasGenerationSettings(); GUIUtility.keyboardControl = 0; serializedObject.ApplyModifiedProperties(); } } public override void OnInspectorGUI() { //Debug.Log("OnInspectorGUI Called."); Event currentEvent = Event.current; serializedObject.Update(); Rect rect = EditorGUILayout.GetControlRect(false, 24); float labelWidth = EditorGUIUtility.labelWidth; float fieldWidth = EditorGUIUtility.fieldWidth; // FACE INFO PANEL #region Face info GUI.Label(rect, new GUIContent("Face Info - v" + m_fontAsset.version), TMP_UIStyleManager.sectionHeader); rect.x += rect.width - 132f; rect.y += 2; rect.width = 130f; rect.height = 18f; if (GUI.Button(rect, new GUIContent("Update Atlas Texture"))) { TMPro_FontAssetCreatorWindow.ShowFontAtlasCreatorWindow(target as TMP_FontAsset); } EditorGUI.indentLevel = 1; GUI.enabled = false; // Lock UI // TODO : Consider creating a property drawer for these. EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_FamilyName")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_StyleName")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_PointSize")); GUI.enabled = true; EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_Scale")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_LineHeight")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_AscentLine")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_CapLine")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_MeanLine")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_Baseline")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_DescentLine")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_UnderlineOffset")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_UnderlineThickness")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_StrikethroughOffset")); //EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("strikethroughThickness")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_SuperscriptOffset")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_SuperscriptSize")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_SubscriptOffset")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_SubscriptSize")); EditorGUILayout.PropertyField(m_FaceInfo_prop.FindPropertyRelative("m_TabWidth")); // TODO : Add clamping for some of these values. //subSize_prop.floatValue = Mathf.Clamp(subSize_prop.floatValue, 0.25f, 1f); EditorGUILayout.Space(); #endregion // GENERATION SETTINGS #region Generation Settings rect = EditorGUILayout.GetControlRect(false, 24); if (GUI.Button(rect, new GUIContent("Generation Settings"), TMP_UIStyleManager.sectionHeader)) UI_PanelState.generationSettingsPanel = !UI_PanelState.generationSettingsPanel; GUI.Label(rect, (UI_PanelState.generationSettingsPanel ? "" : s_UiStateLabel[1]), TMP_UIStyleManager.rightLabel); if (UI_PanelState.generationSettingsPanel) { EditorGUI.indentLevel = 1; EditorGUI.BeginChangeCheck(); Font sourceFont = (Font)EditorGUILayout.ObjectField("Source Font File", m_fontAsset.m_SourceFontFile_EditorRef, typeof(Font), false); if (EditorGUI.EndChangeCheck()) { string guid = AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(sourceFont)); m_fontAsset.m_SourceFontFileGUID = guid; m_fontAsset.m_SourceFontFile_EditorRef = sourceFont; } EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(m_AtlasPopulationMode_prop, new GUIContent("Atlas Population Mode")); if (EditorGUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); bool isDatabaseRefreshRequired = false; if (m_AtlasPopulationMode_prop.intValue == 0) { m_fontAsset.sourceFontFile = null; // Set atlas textures to non readable. //for (int i = 0; i < m_fontAsset.atlasTextures.Length; i++) //{ // Texture2D tex = m_fontAsset.atlasTextures[i]; // if (tex != null && tex.isReadable) // { // string texPath = AssetDatabase.GetAssetPath(tex); // var texImporter = AssetImporter.GetAtPath(texPath) as TextureImporter; // if (texImporter != null) // { // texImporter.isReadable = false; // AssetDatabase.ImportAsset(texPath); // isDatabaseRefreshRequired = true; // } // } //} Debug.Log("Atlas Population mode set to [Static]."); } else if (m_AtlasPopulationMode_prop.intValue == 1) { if (m_fontAsset.m_SourceFontFile_EditorRef.dynamic == false) { Debug.LogWarning("Please set the [" + m_fontAsset.name + "] font to dynamic mode as this is required for Dynamic SDF support.", m_fontAsset.m_SourceFontFile_EditorRef); m_AtlasPopulationMode_prop.intValue = 0; serializedObject.ApplyModifiedProperties(); } else { m_fontAsset.sourceFontFile = m_fontAsset.m_SourceFontFile_EditorRef; /* // Set atlas textures to non readable. for (int i = 0; i < m_fontAsset.atlasTextures.Length; i++) { Texture2D tex = m_fontAsset.atlasTextures[i]; if (tex != null && tex.isReadable == false) { string texPath = AssetDatabase.GetAssetPath(tex.GetInstanceID()); Object[] paths = AssetDatabase.LoadAllAssetsAtPath(texPath); var texImporter = AssetImporter.GetAtPath(texPath) as TextureImporter; if (texImporter != null) { texImporter.isReadable = true; AssetDatabase.ImportAsset(texPath); isDatabaseRefreshRequired = true; } } } */ Debug.Log("Atlas Population mode set to [Dynamic]."); } } if (isDatabaseRefreshRequired) AssetDatabase.Refresh(); serializedObject.Update(); isAssetDirty = true; } GUI.enabled = true; // Save state of atlas settings if (m_DisplayDestructiveChangeWarning == false) { SavedAtlasGenerationSettings(); //Undo.RegisterCompleteObjectUndo(m_fontAsset, "Font Asset Changes"); } EditorGUI.BeginChangeCheck(); // TODO: Switch shaders depending on GlyphRenderMode. EditorGUILayout.PropertyField(m_AtlasRenderMode_prop); EditorGUILayout.PropertyField(m_SamplingPointSize_prop, new GUIContent("Sampling Point Size")); if (EditorGUI.EndChangeCheck()) { m_DisplayDestructiveChangeWarning = true; } // Changes to these properties require updating Material Presets for this font asset. EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(m_AtlasPadding_prop, new GUIContent("Padding")); EditorGUILayout.IntPopup(m_AtlasWidth_prop, m_AtlasResolutionLabels, m_AtlasResolutions, new GUIContent("Atlas Width")); EditorGUILayout.IntPopup(m_AtlasHeight_prop, m_AtlasResolutionLabels, m_AtlasResolutions, new GUIContent("Atlas Height")); if (EditorGUI.EndChangeCheck()) { m_MaterialPresetsRequireUpdate = true; m_DisplayDestructiveChangeWarning = true; } if (m_DisplayDestructiveChangeWarning) { // These changes are destructive on the font asset rect = EditorGUILayout.GetControlRect(false, 60); rect.x += 15; rect.width -= 15; EditorGUI.HelpBox(rect, "Changing these settings will clear the font asset's character, glyph and texture data.", MessageType.Warning); if (GUI.Button(new Rect(rect.width - 140, rect.y + 36, 80, 18), new GUIContent("Apply"))) { m_DisplayDestructiveChangeWarning = false; // Update face info is sampling point size was changed. if (m_AtlasSettings.pointSize != m_SamplingPointSize_prop.intValue) { FontEngine.LoadFontFace(m_fontAsset.sourceFontFile, m_SamplingPointSize_prop.intValue); m_fontAsset.faceInfo = FontEngine.GetFaceInfo(); } // Update material m_fontAsset.material.SetFloat(ShaderUtilities.ID_TextureWidth, m_AtlasWidth_prop.intValue); m_fontAsset.material.SetFloat(ShaderUtilities.ID_TextureHeight, m_AtlasHeight_prop.intValue); m_fontAsset.material.SetFloat(ShaderUtilities.ID_GradientScale, m_AtlasPadding_prop.intValue + 1); // Update material presets if any of the relevant properties have been changed. if (m_MaterialPresetsRequireUpdate) { m_MaterialPresetsRequireUpdate = false; Material[] materialPresets = TMP_EditorUtility.FindMaterialReferences(m_fontAsset); for (int i = 0; i < materialPresets.Length; i++) { Material mat = materialPresets[i]; mat.SetFloat(ShaderUtilities.ID_TextureWidth, m_AtlasWidth_prop.intValue); mat.SetFloat(ShaderUtilities.ID_TextureHeight, m_AtlasHeight_prop.intValue); mat.SetFloat(ShaderUtilities.ID_GradientScale, m_AtlasPadding_prop.intValue + 1); } } m_fontAsset.ClearFontAssetData(); GUIUtility.keyboardControl = 0; isAssetDirty = true; // Update Font Asset Creation Settings to reflect new changes. UpdateFontAssetCreationSettings(); // TODO: Clear undo buffers. //Undo.ClearUndo(m_fontAsset); } if (GUI.Button(new Rect(rect.width - 56, rect.y + 36, 80, 18), new GUIContent("Revert"))) { m_DisplayDestructiveChangeWarning = false; RestoreAtlasGenerationSettings(); GUIUtility.keyboardControl = 0; // TODO: Clear undo buffers. //Undo.ClearUndo(m_fontAsset); } } EditorGUILayout.Space(); } #endregion // ATLAS & MATERIAL PANEL #region Atlas & Material rect = EditorGUILayout.GetControlRect(false, 24); if (GUI.Button(rect, new GUIContent("Atlas & Material"), TMP_UIStyleManager.sectionHeader)) UI_PanelState.fontAtlasInfoPanel = !UI_PanelState.fontAtlasInfoPanel; GUI.Label(rect, (UI_PanelState.fontAtlasInfoPanel ? "" : s_UiStateLabel[1]), TMP_UIStyleManager.rightLabel); if (UI_PanelState.fontAtlasInfoPanel) { EditorGUI.indentLevel = 1; GUI.enabled = false; EditorGUILayout.PropertyField(font_atlas_prop, new GUIContent("Font Atlas")); EditorGUILayout.PropertyField(font_material_prop, new GUIContent("Font Material")); GUI.enabled = true; EditorGUILayout.Space(); } #endregion string evt_cmd = Event.current.commandName; // Get Current Event CommandName to check for Undo Events // FONT WEIGHT PANEL #region Font Weights rect = EditorGUILayout.GetControlRect(false, 24); if (GUI.Button(rect, new GUIContent("Font Weights", "The Font Assets that will be used for different font weights and the settings used to simulate a typeface when no asset is available."), TMP_UIStyleManager.sectionHeader)) UI_PanelState.fontWeightPanel = !UI_PanelState.fontWeightPanel; GUI.Label(rect, (UI_PanelState.fontWeightPanel ? "" : s_UiStateLabel[1]), TMP_UIStyleManager.rightLabel); if (UI_PanelState.fontWeightPanel) { EditorGUIUtility.labelWidth *= 0.75f; EditorGUIUtility.fieldWidth *= 0.25f; EditorGUILayout.BeginVertical(); EditorGUI.indentLevel = 1; rect = EditorGUILayout.GetControlRect(true); rect.x += EditorGUIUtility.labelWidth; rect.width = (rect.width - EditorGUIUtility.labelWidth) / 2f; GUI.Label(rect, "Regular Tyepface", EditorStyles.label); rect.x += rect.width; GUI.Label(rect, "Italic Typeface", EditorStyles.label); EditorGUI.indentLevel = 1; EditorGUILayout.PropertyField(fontWeights_prop.GetArrayElementAtIndex(1), new GUIContent("100 - Thin")); EditorGUILayout.PropertyField(fontWeights_prop.GetArrayElementAtIndex(2), new GUIContent("200 - Extra-Light")); EditorGUILayout.PropertyField(fontWeights_prop.GetArrayElementAtIndex(3), new GUIContent("300 - Light")); EditorGUILayout.PropertyField(fontWeights_prop.GetArrayElementAtIndex(4), new GUIContent("400 - Regular")); EditorGUILayout.PropertyField(fontWeights_prop.GetArrayElementAtIndex(5), new GUIContent("500 - Medium")); EditorGUILayout.PropertyField(fontWeights_prop.GetArrayElementAtIndex(6), new GUIContent("600 - Semi-Bold")); EditorGUILayout.PropertyField(fontWeights_prop.GetArrayElementAtIndex(7), new GUIContent("700 - Bold")); EditorGUILayout.PropertyField(fontWeights_prop.GetArrayElementAtIndex(8), new GUIContent("800 - Heavy")); EditorGUILayout.PropertyField(fontWeights_prop.GetArrayElementAtIndex(9), new GUIContent("900 - Black")); EditorGUILayout.EndVertical(); EditorGUILayout.Space(); EditorGUILayout.BeginVertical(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PropertyField(font_normalStyle_prop, new GUIContent("Normal Weight")); font_normalStyle_prop.floatValue = Mathf.Clamp(font_normalStyle_prop.floatValue, -3.0f, 3.0f); if (GUI.changed || evt_cmd == k_UndoRedo) { GUI.changed = false; // Modify the material property on matching material presets. for (int i = 0; i < m_materialPresets.Length; i++) m_materialPresets[i].SetFloat("_WeightNormal", font_normalStyle_prop.floatValue); } EditorGUILayout.PropertyField(font_boldStyle_prop, new GUIContent("Bold Weight")); font_boldStyle_prop.floatValue = Mathf.Clamp(font_boldStyle_prop.floatValue, -3.0f, 3.0f); if (GUI.changed || evt_cmd == k_UndoRedo) { GUI.changed = false; // Modify the material property on matching material presets. for (int i = 0; i < m_materialPresets.Length; i++) m_materialPresets[i].SetFloat("_WeightBold", font_boldStyle_prop.floatValue); } EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PropertyField(font_normalSpacing_prop, new GUIContent("Spacing Offset")); font_normalSpacing_prop.floatValue = Mathf.Clamp(font_normalSpacing_prop.floatValue, -100, 100); if (GUI.changed || evt_cmd == k_UndoRedo) { GUI.changed = false; } EditorGUILayout.PropertyField(font_boldSpacing_prop, new GUIContent("Bold Spacing")); font_boldSpacing_prop.floatValue = Mathf.Clamp(font_boldSpacing_prop.floatValue, 0, 100); if (GUI.changed || evt_cmd == k_UndoRedo) { GUI.changed = false; } EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PropertyField(font_italicStyle_prop, new GUIContent("Italic Style")); font_italicStyle_prop.intValue = Mathf.Clamp(font_italicStyle_prop.intValue, 15, 60); EditorGUILayout.PropertyField(font_tabSize_prop, new GUIContent("Tab Multiple")); EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); EditorGUILayout.Space(); } EditorGUIUtility.labelWidth = 0; EditorGUIUtility.fieldWidth = 0; #endregion // FALLBACK FONT ASSETS #region Fallback Font Asset rect = EditorGUILayout.GetControlRect(false, 24); EditorGUI.indentLevel = 0; if (GUI.Button(rect, new GUIContent("Fallback Font Assets", "Select the Font Assets that will be searched and used as fallback when characters are missing from this font asset."), TMP_UIStyleManager.sectionHeader)) UI_PanelState.fallbackFontAssetPanel = !UI_PanelState.fallbackFontAssetPanel; GUI.Label(rect, (UI_PanelState.fallbackFontAssetPanel ? "" : s_UiStateLabel[1]), TMP_UIStyleManager.rightLabel); if (UI_PanelState.fallbackFontAssetPanel) { EditorGUIUtility.labelWidth = 120; EditorGUI.indentLevel = 0; m_list.DoLayoutList(); EditorGUILayout.Space(); } #endregion // CHARACTER TABLE TABLE #region Character Table EditorGUIUtility.labelWidth = labelWidth; EditorGUIUtility.fieldWidth = fieldWidth; EditorGUI.indentLevel = 0; rect = EditorGUILayout.GetControlRect(false, 24); if (GUI.Button(rect, new GUIContent("Character Table", "List of characters contained in this font asset."), TMP_UIStyleManager.sectionHeader)) UI_PanelState.characterTablePanel = !UI_PanelState.characterTablePanel; GUI.Label(rect, (UI_PanelState.characterTablePanel ? "" : s_UiStateLabel[1]), TMP_UIStyleManager.rightLabel); if (UI_PanelState.characterTablePanel) { int arraySize = m_CharacterTable_prop.arraySize; int itemsPerPage = 15; // Display Glyph Management Tools EditorGUILayout.BeginVertical(EditorStyles.helpBox); { // Search Bar implementation #region DISPLAY SEARCH BAR EditorGUILayout.BeginHorizontal(); { EditorGUIUtility.labelWidth = 130f; EditorGUI.BeginChangeCheck(); string searchPattern = EditorGUILayout.TextField("Character Search", m_CharacterSearchPattern, "SearchTextField"); if (EditorGUI.EndChangeCheck() || m_isSearchDirty) { if (string.IsNullOrEmpty(searchPattern) == false) { m_CharacterSearchPattern = searchPattern; // Search Character Table for potential matches SearchCharacterTable (m_CharacterSearchPattern, ref m_CharacterSearchList); } else m_CharacterSearchPattern = null; m_isSearchDirty = false; } string styleName = string.IsNullOrEmpty(m_CharacterSearchPattern) ? "SearchCancelButtonEmpty" : "SearchCancelButton"; if (GUILayout.Button(GUIContent.none, styleName)) { GUIUtility.keyboardControl = 0; m_CharacterSearchPattern = string.Empty; } } EditorGUILayout.EndHorizontal(); #endregion // Display Page Navigation if (!string.IsNullOrEmpty(m_CharacterSearchPattern)) arraySize = m_CharacterSearchList.Count; DisplayPageNavigation(ref m_CurrentCharacterPage, arraySize, itemsPerPage); } EditorGUILayout.EndVertical(); // Display Character Table Elements if (arraySize > 0) { // Display each character entry using the CharacterPropertyDrawer. for (int i = itemsPerPage * m_CurrentCharacterPage; i < arraySize && i < itemsPerPage * (m_CurrentCharacterPage + 1); i++) { // Define the start of the selection region of the element. Rect elementStartRegion = GUILayoutUtility.GetRect(0f, 0f, GUILayout.ExpandWidth(true)); int elementIndex = i; if (!string.IsNullOrEmpty(m_CharacterSearchPattern)) elementIndex = m_CharacterSearchList[i]; SerializedProperty characterProperty = m_CharacterTable_prop.GetArrayElementAtIndex(elementIndex); EditorGUILayout.BeginVertical(EditorStyles.helpBox); EditorGUI.BeginDisabledGroup(i != m_SelectedCharacterRecord); { EditorGUILayout.PropertyField(characterProperty); } EditorGUI.EndDisabledGroup(); EditorGUILayout.EndVertical(); // Define the end of the selection region of the element. Rect elementEndRegion = GUILayoutUtility.GetRect(0f, 0f, GUILayout.ExpandWidth(true)); // Check for Item selection Rect selectionArea = new Rect(elementStartRegion.x, elementStartRegion.y, elementEndRegion.width, elementEndRegion.y - elementStartRegion.y); if (DoSelectionCheck(selectionArea)) { if (m_SelectedCharacterRecord == i) m_SelectedCharacterRecord = -1; else { m_SelectedCharacterRecord = i; m_AddCharacterWarning.isEnabled = false; m_unicodeHexLabel = k_placeholderUnicodeHex; GUIUtility.keyboardControl = 0; } } // Draw Selection Highlight and Glyph Options if (m_SelectedCharacterRecord == i) { TMP_EditorUtility.DrawBox(selectionArea, 2f, new Color32(40, 192, 255, 255)); // Draw Glyph management options Rect controlRect = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight * 1f); float optionAreaWidth = controlRect.width * 0.6f; float btnWidth = optionAreaWidth / 3; Rect position = new Rect(controlRect.x + controlRect.width * .4f, controlRect.y, btnWidth, controlRect.height); // Copy Selected Glyph to Target Glyph ID GUI.enabled = !string.IsNullOrEmpty(m_dstUnicode); if (GUI.Button(position, new GUIContent("Copy to"))) { GUIUtility.keyboardControl = 0; // Convert Hex Value to Decimal int dstGlyphID = TMP_TextUtilities.StringHexToInt(m_dstUnicode); //Add new glyph at target Unicode hex id. if (!AddNewCharacter(elementIndex, dstGlyphID)) { m_AddCharacterWarning.isEnabled = true; m_AddCharacterWarning.expirationTime = EditorApplication.timeSinceStartup + 1; } m_dstUnicode = string.Empty; m_isSearchDirty = true; TMPro_EventManager.ON_FONT_PROPERTY_CHANGED(true, m_fontAsset); } // Target Glyph ID GUI.enabled = true; position.x += btnWidth; GUI.SetNextControlName("CharacterID_Input"); m_dstUnicode = EditorGUI.TextField(position, m_dstUnicode); // Placeholder text EditorGUI.LabelField(position, new GUIContent(m_unicodeHexLabel, "The Unicode (Hex) ID of the duplicated Character"), TMP_UIStyleManager.label); // Only filter the input when the destination glyph ID text field has focus. if (GUI.GetNameOfFocusedControl() == "CharacterID_Input") { m_unicodeHexLabel = string.Empty; //Filter out unwanted characters. char chr = Event.current.character; if ((chr < '0' || chr > '9') && (chr < 'a' || chr > 'f') && (chr < 'A' || chr > 'F')) { Event.current.character = '\0'; } } else { m_unicodeHexLabel = k_placeholderUnicodeHex; //m_dstUnicode = string.Empty; } // Remove Glyph position.x += btnWidth; if (GUI.Button(position, "Remove")) { GUIUtility.keyboardControl = 0; RemoveCharacterFromList(elementIndex); isAssetDirty = true; m_SelectedCharacterRecord = -1; m_isSearchDirty = true; break; } if (m_AddCharacterWarning.isEnabled && EditorApplication.timeSinceStartup < m_AddCharacterWarning.expirationTime) { EditorGUILayout.HelpBox("The Destination Character ID already exists", MessageType.Warning); } } } } DisplayPageNavigation(ref m_CurrentCharacterPage, arraySize, itemsPerPage); EditorGUILayout.Space(); } #endregion // GLYPH TABLE #region Glyph Table EditorGUIUtility.labelWidth = labelWidth; EditorGUIUtility.fieldWidth = fieldWidth; EditorGUI.indentLevel = 0; rect = EditorGUILayout.GetControlRect(false, 24); GUIStyle glyphPanelStyle = new GUIStyle(EditorStyles.helpBox); if (GUI.Button(rect, new GUIContent("Glyph Table", "List of glyphs contained in this font asset."), TMP_UIStyleManager.sectionHeader)) UI_PanelState.glyphTablePanel = !UI_PanelState.glyphTablePanel; GUI.Label(rect, (UI_PanelState.glyphTablePanel ? "" : s_UiStateLabel[1]), TMP_UIStyleManager.rightLabel); if (UI_PanelState.glyphTablePanel) { int arraySize = m_GlyphTable_prop.arraySize; int itemsPerPage = 15; // Display Glyph Management Tools EditorGUILayout.BeginVertical(EditorStyles.helpBox); { // Search Bar implementation #region DISPLAY SEARCH BAR EditorGUILayout.BeginHorizontal(); { EditorGUIUtility.labelWidth = 130f; EditorGUI.BeginChangeCheck(); string searchPattern = EditorGUILayout.TextField("Glyph Search", m_GlyphSearchPattern, "SearchTextField"); if (EditorGUI.EndChangeCheck() || m_isSearchDirty) { if (string.IsNullOrEmpty(searchPattern) == false) { m_GlyphSearchPattern = searchPattern; // Search Glyph Table for potential matches SearchGlyphTable(m_GlyphSearchPattern, ref m_GlyphSearchList); } else m_GlyphSearchPattern = null; m_isSearchDirty = false; } string styleName = string.IsNullOrEmpty(m_GlyphSearchPattern) ? "SearchCancelButtonEmpty" : "SearchCancelButton"; if (GUILayout.Button(GUIContent.none, styleName)) { GUIUtility.keyboardControl = 0; m_GlyphSearchPattern = string.Empty; } } EditorGUILayout.EndHorizontal(); #endregion // Display Page Navigation if (!string.IsNullOrEmpty(m_GlyphSearchPattern)) arraySize = m_GlyphSearchList.Count; DisplayPageNavigation(ref m_CurrentGlyphPage, arraySize, itemsPerPage); } EditorGUILayout.EndVertical(); // Display Glyph Table Elements if (arraySize > 0) { // Display each GlyphInfo entry using the GlyphInfo property drawer. for (int i = itemsPerPage * m_CurrentGlyphPage; i < arraySize && i < itemsPerPage * (m_CurrentGlyphPage + 1); i++) { // Define the start of the selection region of the element. Rect elementStartRegion = GUILayoutUtility.GetRect(0f, 0f, GUILayout.ExpandWidth(true)); int elementIndex = i; if (!string.IsNullOrEmpty(m_GlyphSearchPattern)) elementIndex = m_GlyphSearchList[i]; SerializedProperty glyphProperty = m_GlyphTable_prop.GetArrayElementAtIndex(elementIndex); EditorGUILayout.BeginVertical(glyphPanelStyle); using (new EditorGUI.DisabledScope(i != m_SelectedGlyphRecord)) { EditorGUILayout.PropertyField(glyphProperty); } EditorGUILayout.EndVertical(); // Define the end of the selection region of the element. Rect elementEndRegion = GUILayoutUtility.GetRect(0f, 0f, GUILayout.ExpandWidth(true)); // Check for Item selection Rect selectionArea = new Rect(elementStartRegion.x, elementStartRegion.y, elementEndRegion.width, elementEndRegion.y - elementStartRegion.y); if (DoSelectionCheck(selectionArea)) { if (m_SelectedGlyphRecord == i) m_SelectedGlyphRecord = -1; else { m_SelectedGlyphRecord = i; m_AddGlyphWarning.isEnabled = false; m_unicodeHexLabel = k_placeholderUnicodeHex; GUIUtility.keyboardControl = 0; } } // Draw Selection Highlight and Glyph Options if (m_SelectedGlyphRecord == i) { TMP_EditorUtility.DrawBox(selectionArea, 2f, new Color32(40, 192, 255, 255)); // Draw Glyph management options Rect controlRect = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight * 1f); float optionAreaWidth = controlRect.width * 0.6f; float btnWidth = optionAreaWidth / 3; Rect position = new Rect(controlRect.x + controlRect.width * .4f, controlRect.y, btnWidth, controlRect.height); // Copy Selected Glyph to Target Glyph ID GUI.enabled = !string.IsNullOrEmpty(m_dstGlyphID); if (GUI.Button(position, new GUIContent("Copy to"))) { GUIUtility.keyboardControl = 0; // Convert Hex Value to Decimal int.TryParse(m_dstGlyphID, out int dstGlyphID); //Add new glyph at target Unicode hex id. if (!AddNewGlyph(elementIndex, dstGlyphID)) { m_AddGlyphWarning.isEnabled = true; m_AddGlyphWarning.expirationTime = EditorApplication.timeSinceStartup + 1; } m_dstGlyphID = string.Empty; m_isSearchDirty = true; TMPro_EventManager.ON_FONT_PROPERTY_CHANGED(true, m_fontAsset); } // Target Glyph ID GUI.enabled = true; position.x += btnWidth; GUI.SetNextControlName("GlyphID_Input"); m_dstGlyphID = EditorGUI.TextField(position, m_dstGlyphID); // Placeholder text EditorGUI.LabelField(position, new GUIContent(m_GlyphIDLabel, "The Glyph ID of the duplicated Glyph"), TMP_UIStyleManager.label); // Only filter the input when the destination glyph ID text field has focus. if (GUI.GetNameOfFocusedControl() == "GlyphID_Input") { m_GlyphIDLabel = string.Empty; //Filter out unwanted characters. char chr = Event.current.character; if ((chr < '0' || chr > '9')) { Event.current.character = '\0'; } } else { m_GlyphIDLabel = k_placeholderGlyphID; //m_dstGlyphID = string.Empty; } // Remove Glyph position.x += btnWidth; if (GUI.Button(position, "Remove")) { GUIUtility.keyboardControl = 0; RemoveGlyphFromList(elementIndex); isAssetDirty = true; m_SelectedGlyphRecord = -1; m_isSearchDirty = true; break; } if (m_AddGlyphWarning.isEnabled && EditorApplication.timeSinceStartup < m_AddGlyphWarning.expirationTime) { EditorGUILayout.HelpBox("The Destination Glyph ID already exists", MessageType.Warning); } } } } DisplayPageNavigation(ref m_CurrentGlyphPage, arraySize, itemsPerPage); EditorGUILayout.Space(); } #endregion // FONT FEATURE TABLE #region Font Feature Table EditorGUIUtility.labelWidth = labelWidth; EditorGUIUtility.fieldWidth = fieldWidth; EditorGUI.indentLevel = 0; rect = EditorGUILayout.GetControlRect(false, 24); if (GUI.Button(rect, new GUIContent("Glyph Adjustment Table", "List of glyph adjustment / advanced kerning pairs."), TMP_UIStyleManager.sectionHeader)) UI_PanelState.fontFeatureTablePanel = !UI_PanelState.fontFeatureTablePanel; GUI.Label(rect, (UI_PanelState.fontFeatureTablePanel ? "" : s_UiStateLabel[1]), TMP_UIStyleManager.rightLabel); if (UI_PanelState.fontFeatureTablePanel) { int arraySize = m_GlyphPairAdjustmentRecords_prop.arraySize; int itemsPerPage = 20; // Display Kerning Pair Management Tools EditorGUILayout.BeginVertical(EditorStyles.helpBox); { // Search Bar implementation #region DISPLAY SEARCH BAR EditorGUILayout.BeginHorizontal(); { EditorGUIUtility.labelWidth = 150f; EditorGUI.BeginChangeCheck(); string searchPattern = EditorGUILayout.TextField("Adjustment Pair Search", m_KerningTableSearchPattern, "SearchTextField"); if (EditorGUI.EndChangeCheck() || m_isSearchDirty) { if (string.IsNullOrEmpty(searchPattern) == false) { m_KerningTableSearchPattern = searchPattern; // Search Glyph Table for potential matches SearchKerningTable(m_KerningTableSearchPattern, ref m_KerningTableSearchList); } else m_KerningTableSearchPattern = null; m_isSearchDirty = false; } string styleName = string.IsNullOrEmpty(m_KerningTableSearchPattern) ? "SearchCancelButtonEmpty" : "SearchCancelButton"; if (GUILayout.Button(GUIContent.none, styleName)) { GUIUtility.keyboardControl = 0; m_KerningTableSearchPattern = string.Empty; } } EditorGUILayout.EndHorizontal(); #endregion // Display Page Navigation if (!string.IsNullOrEmpty(m_KerningTableSearchPattern)) arraySize = m_KerningTableSearchList.Count; DisplayPageNavigation(ref m_CurrentKerningPage, arraySize, itemsPerPage); } EditorGUILayout.EndVertical(); if (arraySize > 0) { // Display each GlyphInfo entry using the GlyphInfo property drawer. for (int i = itemsPerPage * m_CurrentKerningPage; i < arraySize && i < itemsPerPage * (m_CurrentKerningPage + 1); i++) { // Define the start of the selection region of the element. Rect elementStartRegion = GUILayoutUtility.GetRect(0f, 0f, GUILayout.ExpandWidth(true)); int elementIndex = i; if (!string.IsNullOrEmpty(m_KerningTableSearchPattern)) elementIndex = m_KerningTableSearchList[i]; SerializedProperty pairAdjustmentRecordProperty = m_GlyphPairAdjustmentRecords_prop.GetArrayElementAtIndex(elementIndex); EditorGUILayout.BeginVertical(EditorStyles.helpBox); using (new EditorGUI.DisabledScope(i != m_SelectedAdjustmentRecord)) { EditorGUILayout.PropertyField(pairAdjustmentRecordProperty, new GUIContent("Selectable")); } EditorGUILayout.EndVertical(); // Define the end of the selection region of the element. Rect elementEndRegion = GUILayoutUtility.GetRect(0f, 0f, GUILayout.ExpandWidth(true)); // Check for Item selection Rect selectionArea = new Rect(elementStartRegion.x, elementStartRegion.y, elementEndRegion.width, elementEndRegion.y - elementStartRegion.y); if (DoSelectionCheck(selectionArea)) { if (m_SelectedAdjustmentRecord == i) { m_SelectedAdjustmentRecord = -1; } else { m_SelectedAdjustmentRecord = i; GUIUtility.keyboardControl = 0; } } // Draw Selection Highlight and Kerning Pair Options if (m_SelectedAdjustmentRecord == i) { TMP_EditorUtility.DrawBox(selectionArea, 2f, new Color32(40, 192, 255, 255)); // Draw Glyph management options Rect controlRect = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight * 1f); float optionAreaWidth = controlRect.width; float btnWidth = optionAreaWidth / 4; Rect position = new Rect(controlRect.x + controlRect.width - btnWidth, controlRect.y, btnWidth, controlRect.height); // Remove Kerning pair GUI.enabled = true; if (GUI.Button(position, "Remove")) { GUIUtility.keyboardControl = 0; RemoveAdjustmentPairFromList(i); isAssetDirty = true; m_SelectedAdjustmentRecord = -1; m_isSearchDirty = true; break; } } } } DisplayPageNavigation(ref m_CurrentKerningPage, arraySize, itemsPerPage); GUILayout.Space(5); // Add new kerning pair EditorGUILayout.BeginVertical(EditorStyles.helpBox); { EditorGUILayout.PropertyField(m_EmptyGlyphPairAdjustmentRecord_prop); } EditorGUILayout.EndVertical(); if (GUILayout.Button("Add New Glyph Adjustment Record")) { SerializedProperty firstAdjustmentRecordProperty = m_EmptyGlyphPairAdjustmentRecord_prop.FindPropertyRelative("m_FirstAdjustmentRecord"); SerializedProperty secondAdjustmentRecordProperty = m_EmptyGlyphPairAdjustmentRecord_prop.FindPropertyRelative("m_SecondAdjustmentRecord"); uint firstGlyphIndex = (uint)firstAdjustmentRecordProperty.FindPropertyRelative("m_GlyphIndex").intValue; uint secondGlyphIndex = (uint)secondAdjustmentRecordProperty.FindPropertyRelative("m_GlyphIndex").intValue; TMP_GlyphValueRecord firstValueRecord = GetValueRecord(firstAdjustmentRecordProperty.FindPropertyRelative("m_GlyphValueRecord")); TMP_GlyphValueRecord secondValueRecord = GetValueRecord(secondAdjustmentRecordProperty.FindPropertyRelative("m_GlyphValueRecord")); errorCode = -1; long pairKey = (long)secondGlyphIndex << 32 | firstGlyphIndex; if (m_FontFeatureTable.m_GlyphPairAdjustmentRecordLookupDictionary.ContainsKey(pairKey) == false) { TMP_GlyphPairAdjustmentRecord adjustmentRecord = new TMP_GlyphPairAdjustmentRecord(new TMP_GlyphAdjustmentRecord(firstGlyphIndex, firstValueRecord), new TMP_GlyphAdjustmentRecord(secondGlyphIndex, secondValueRecord)); m_FontFeatureTable.m_GlyphPairAdjustmentRecords.Add(adjustmentRecord); m_FontFeatureTable.m_GlyphPairAdjustmentRecordLookupDictionary.Add(pairKey, adjustmentRecord); errorCode = 0; } // Add glyphs and characters uint firstCharacter = m_SerializedPropertyHolder.firstCharacter; if (!m_fontAsset.characterLookupTable.ContainsKey(firstCharacter)) m_fontAsset.TryAddCharacterInternal(firstCharacter, out TMP_Character character); uint secondCharacter = m_SerializedPropertyHolder.secondCharacter; if (!m_fontAsset.characterLookupTable.ContainsKey(secondCharacter)) m_fontAsset.TryAddCharacterInternal(secondCharacter, out TMP_Character character); // Sort Kerning Pairs & Reload Font Asset if new kerning pair was added. if (errorCode != -1) { m_FontFeatureTable.SortGlyphPairAdjustmentRecords(); serializedObject.ApplyModifiedProperties(); isAssetDirty = true; m_isSearchDirty = true; } else { timeStamp = System.DateTime.Now.AddSeconds(5); } // Clear Add Kerning Pair Panel // TODO } if (errorCode == -1) { GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label("Kerning Pair already exists!", TMP_UIStyleManager.label); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); if (System.DateTime.Now > timeStamp) errorCode = 0; } } #endregion if (serializedObject.ApplyModifiedProperties() || evt_cmd == k_UndoRedo || isAssetDirty) { // Delay callback until user has decided to Apply or Revert the changes. if (m_DisplayDestructiveChangeWarning == false) TMPro_EventManager.ON_FONT_PROPERTY_CHANGED(true, m_fontAsset); if (m_fontAsset.m_IsFontAssetLookupTablesDirty || evt_cmd == k_UndoRedo) m_fontAsset.ReadFontAssetDefinition(); isAssetDirty = false; EditorUtility.SetDirty(target); } // Clear selection if mouse event was not consumed. GUI.enabled = true; if (currentEvent.type == EventType.MouseDown && currentEvent.button == 0) m_SelectedAdjustmentRecord = -1; } void CleanFallbackFontAssetTable() { SerializedProperty m_FallbackFontAsseTable = serializedObject.FindProperty("m_FallbackFontAssetTable"); bool isListDirty = false; int elementCount = m_FallbackFontAsseTable.arraySize; for (int i = 0; i < elementCount; i++) { SerializedProperty element = m_FallbackFontAsseTable.GetArrayElementAtIndex(i); if (element.objectReferenceValue == null) { m_FallbackFontAsseTable.DeleteArrayElementAtIndex(i); elementCount -= 1; i -= 1; isListDirty = true; } } if (isListDirty) { serializedObject.ApplyModifiedProperties(); serializedObject.Update(); } } void SavedAtlasGenerationSettings() { m_AtlasSettings.glyphRenderMode = (GlyphRenderMode)m_AtlasRenderMode_prop.intValue; m_AtlasSettings.pointSize = m_SamplingPointSize_prop.intValue; m_AtlasSettings.padding = m_AtlasPadding_prop.intValue; m_AtlasSettings.atlasWidth = m_AtlasWidth_prop.intValue; m_AtlasSettings.atlasHeight = m_AtlasHeight_prop.intValue; } void RestoreAtlasGenerationSettings() { m_AtlasRenderMode_prop.intValue = (int)m_AtlasSettings.glyphRenderMode; m_SamplingPointSize_prop.intValue = m_AtlasSettings.pointSize; m_AtlasPadding_prop.intValue = m_AtlasSettings.padding; m_AtlasWidth_prop.intValue = m_AtlasSettings.atlasWidth; m_AtlasHeight_prop.intValue = m_AtlasSettings.atlasHeight; } void UpdateFontAssetCreationSettings() { m_fontAsset.m_CreationSettings.pointSize = m_SamplingPointSize_prop.intValue; m_fontAsset.m_CreationSettings.renderMode = m_AtlasRenderMode_prop.intValue; m_fontAsset.m_CreationSettings.padding = m_AtlasPadding_prop.intValue; m_fontAsset.m_CreationSettings.atlasWidth = m_AtlasWidth_prop.intValue; m_fontAsset.m_CreationSettings.atlasHeight = m_AtlasHeight_prop.intValue; } void UpdateCharacterData(SerializedProperty property, int index) { TMP_Character character = m_fontAsset.characterTable[index]; character.unicode = (uint)property.FindPropertyRelative("m_Unicode").intValue; character.scale = property.FindPropertyRelative("m_Scale").floatValue; SerializedProperty glyphProperty = property.FindPropertyRelative("m_Glyph"); character.glyph.index = (uint)glyphProperty.FindPropertyRelative("m_Index").intValue; SerializedProperty glyphRectProperty = glyphProperty.FindPropertyRelative("m_GlyphRect"); character.glyph.glyphRect = new GlyphRect(glyphRectProperty.FindPropertyRelative("m_X").intValue, glyphRectProperty.FindPropertyRelative("m_Y").intValue, glyphRectProperty.FindPropertyRelative("m_Width").intValue, glyphRectProperty.FindPropertyRelative("m_Height").intValue); SerializedProperty glyphMetricsProperty = glyphProperty.FindPropertyRelative("m_Metrics"); character.glyph.metrics = new GlyphMetrics(glyphMetricsProperty.FindPropertyRelative("m_Width").floatValue, glyphMetricsProperty.FindPropertyRelative("m_Height").floatValue, glyphMetricsProperty.FindPropertyRelative("m_HorizontalBearingX").floatValue, glyphMetricsProperty.FindPropertyRelative("m_HorizontalBearingY").floatValue, glyphMetricsProperty.FindPropertyRelative("m_HorizontalAdvance").floatValue); character.glyph.scale = glyphProperty.FindPropertyRelative("m_Scale").floatValue; character.glyph.atlasIndex = glyphProperty.FindPropertyRelative("m_AtlasIndex").intValue; } void UpdateGlyphData(SerializedProperty property, int index) { Glyph glyph = m_fontAsset.glyphTable[index]; glyph.index = (uint)property.FindPropertyRelative("m_Index").intValue; SerializedProperty glyphRect = property.FindPropertyRelative("m_GlyphRect"); glyph.glyphRect = new GlyphRect(glyphRect.FindPropertyRelative("m_X").intValue, glyphRect.FindPropertyRelative("m_Y").intValue, glyphRect.FindPropertyRelative("m_Width").intValue, glyphRect.FindPropertyRelative("m_Height").intValue); SerializedProperty glyphMetrics = property.FindPropertyRelative("m_Metrics"); glyph.metrics = new GlyphMetrics(glyphMetrics.FindPropertyRelative("m_Width").floatValue, glyphMetrics.FindPropertyRelative("m_Height").floatValue, glyphMetrics.FindPropertyRelative("m_HorizontalBearingX").floatValue, glyphMetrics.FindPropertyRelative("m_HorizontalBearingY").floatValue, glyphMetrics.FindPropertyRelative("m_HorizontalAdvance").floatValue); glyph.scale = property.FindPropertyRelative("m_Scale").floatValue; } void DisplayPageNavigation(ref int currentPage, int arraySize, int itemsPerPage) { Rect pagePos = EditorGUILayout.GetControlRect(false, 20); pagePos.width /= 3; int shiftMultiplier = Event.current.shift ? 10 : 1; // Page + Shift goes 10 page forward // Previous Page GUI.enabled = currentPage > 0; if (GUI.Button(pagePos, "Previous Page")) currentPage -= 1 * shiftMultiplier; // Page Counter GUI.enabled = true; pagePos.x += pagePos.width; int totalPages = (int)(arraySize / (float)itemsPerPage + 0.999f); GUI.Label(pagePos, "Page " + (currentPage + 1) + " / " + totalPages, TMP_UIStyleManager.centeredLabel); // Next Page pagePos.x += pagePos.width; GUI.enabled = itemsPerPage * (currentPage + 1) < arraySize; if (GUI.Button(pagePos, "Next Page")) currentPage += 1 * shiftMultiplier; // Clamp page range currentPage = Mathf.Clamp(currentPage, 0, arraySize / itemsPerPage); GUI.enabled = true; } /// /// /// /// /// bool AddNewGlyph(int srcIndex, int dstGlyphID) { // Make sure Destination Glyph ID doesn't already contain a Glyph if (m_fontAsset.glyphLookupTable.ContainsKey((uint)dstGlyphID)) return false; // Add new element to glyph list. m_GlyphTable_prop.arraySize += 1; // Get a reference to the source glyph. SerializedProperty sourceGlyph = m_GlyphTable_prop.GetArrayElementAtIndex(srcIndex); int dstIndex = m_GlyphTable_prop.arraySize - 1; // Get a reference to the target / destination glyph. SerializedProperty targetGlyph = m_GlyphTable_prop.GetArrayElementAtIndex(dstIndex); CopyGlyphSerializedProperty(sourceGlyph, ref targetGlyph); // Update the ID of the glyph targetGlyph.FindPropertyRelative("m_Index").intValue = dstGlyphID; serializedObject.ApplyModifiedProperties(); m_fontAsset.SortGlyphTable(); m_fontAsset.ReadFontAssetDefinition(); return true; } /// /// /// /// void RemoveGlyphFromList(int index) { if (index > m_GlyphTable_prop.arraySize) return; int targetGlyphIndex = m_GlyphTable_prop.GetArrayElementAtIndex(index).FindPropertyRelative("m_Index").intValue; m_GlyphTable_prop.DeleteArrayElementAtIndex(index); // Remove all characters referencing this glyph. for (int i = 0; i < m_CharacterTable_prop.arraySize; i++) { int glyphIndex = m_CharacterTable_prop.GetArrayElementAtIndex(i).FindPropertyRelative("m_GlyphIndex").intValue; if (glyphIndex == targetGlyphIndex) { // Remove character m_CharacterTable_prop.DeleteArrayElementAtIndex(i); } } serializedObject.ApplyModifiedProperties(); m_fontAsset.ReadFontAssetDefinition(); } bool AddNewCharacter(int srcIndex, int dstGlyphID) { // Make sure Destination Glyph ID doesn't already contain a Glyph if (m_fontAsset.characterLookupTable.ContainsKey((uint)dstGlyphID)) return false; // Add new element to glyph list. m_CharacterTable_prop.arraySize += 1; // Get a reference to the source glyph. SerializedProperty sourceCharacter = m_CharacterTable_prop.GetArrayElementAtIndex(srcIndex); int dstIndex = m_CharacterTable_prop.arraySize - 1; // Get a reference to the target / destination glyph. SerializedProperty targetCharacter = m_CharacterTable_prop.GetArrayElementAtIndex(dstIndex); CopyCharacterSerializedProperty(sourceCharacter, ref targetCharacter); // Update the ID of the glyph targetCharacter.FindPropertyRelative("m_Unicode").intValue = dstGlyphID; serializedObject.ApplyModifiedProperties(); m_fontAsset.SortCharacterTable(); m_fontAsset.ReadFontAssetDefinition(); return true; } void RemoveCharacterFromList(int index) { if (index > m_CharacterTable_prop.arraySize) return; m_CharacterTable_prop.DeleteArrayElementAtIndex(index); serializedObject.ApplyModifiedProperties(); m_fontAsset.ReadFontAssetDefinition(); } // Check if any of the Style elements were clicked on. private bool DoSelectionCheck(Rect selectionArea) { Event currentEvent = Event.current; switch (currentEvent.type) { case EventType.MouseDown: if (selectionArea.Contains(currentEvent.mousePosition) && currentEvent.button == 0) { currentEvent.Use(); return true; } break; } return false; } TMP_GlyphValueRecord GetValueRecord(SerializedProperty property) { TMP_GlyphValueRecord record = new TMP_GlyphValueRecord(); record.xPlacement = property.FindPropertyRelative("m_XPlacement").floatValue; record.yPlacement = property.FindPropertyRelative("m_YPlacement").floatValue; record.xAdvance = property.FindPropertyRelative("m_XAdvance").floatValue; record.yAdvance = property.FindPropertyRelative("m_YAdvance").floatValue; return record; } void RemoveAdjustmentPairFromList(int index) { if (index > m_GlyphPairAdjustmentRecords_prop.arraySize) return; m_GlyphPairAdjustmentRecords_prop.DeleteArrayElementAtIndex(index); serializedObject.ApplyModifiedProperties(); m_fontAsset.ReadFontAssetDefinition(); } /// /// /// /// /// void CopyGlyphSerializedProperty(SerializedProperty srcGlyph, ref SerializedProperty dstGlyph) { // TODO : Should make a generic function which copies each of the properties. dstGlyph.FindPropertyRelative("m_Index").intValue = srcGlyph.FindPropertyRelative("m_Index").intValue; // Glyph -> GlyphMetrics SerializedProperty srcGlyphMetrics = srcGlyph.FindPropertyRelative("m_Metrics"); SerializedProperty dstGlyphMetrics = dstGlyph.FindPropertyRelative("m_Metrics"); dstGlyphMetrics.FindPropertyRelative("m_Width").floatValue = srcGlyphMetrics.FindPropertyRelative("m_Width").floatValue; dstGlyphMetrics.FindPropertyRelative("m_Height").floatValue = srcGlyphMetrics.FindPropertyRelative("m_Height").floatValue; dstGlyphMetrics.FindPropertyRelative("m_HorizontalBearingX").floatValue = srcGlyphMetrics.FindPropertyRelative("m_HorizontalBearingX").floatValue; dstGlyphMetrics.FindPropertyRelative("m_HorizontalBearingY").floatValue = srcGlyphMetrics.FindPropertyRelative("m_HorizontalBearingY").floatValue; dstGlyphMetrics.FindPropertyRelative("m_HorizontalAdvance").floatValue = srcGlyphMetrics.FindPropertyRelative("m_HorizontalAdvance").floatValue; // Glyph -> GlyphRect SerializedProperty srcGlyphRect = srcGlyph.FindPropertyRelative("m_GlyphRect"); SerializedProperty dstGlyphRect = dstGlyph.FindPropertyRelative("m_GlyphRect"); dstGlyphRect.FindPropertyRelative("m_X").intValue = srcGlyphRect.FindPropertyRelative("m_X").intValue; dstGlyphRect.FindPropertyRelative("m_Y").intValue = srcGlyphRect.FindPropertyRelative("m_Y").intValue; dstGlyphRect.FindPropertyRelative("m_Width").intValue = srcGlyphRect.FindPropertyRelative("m_Width").intValue; dstGlyphRect.FindPropertyRelative("m_Height").intValue = srcGlyphRect.FindPropertyRelative("m_Height").intValue; dstGlyph.FindPropertyRelative("m_Scale").floatValue = srcGlyph.FindPropertyRelative("m_Scale").floatValue; dstGlyph.FindPropertyRelative("m_AtlasIndex").intValue = srcGlyph.FindPropertyRelative("m_AtlasIndex").intValue; } void CopyCharacterSerializedProperty(SerializedProperty source, ref SerializedProperty target) { // TODO : Should make a generic function which copies each of the properties. int unicode = source.FindPropertyRelative("m_Unicode").intValue; target.FindPropertyRelative("m_Unicode").intValue = unicode; int srcGlyphIndex = source.FindPropertyRelative("m_GlyphIndex").intValue; target.FindPropertyRelative("m_GlyphIndex").intValue = srcGlyphIndex; target.FindPropertyRelative("m_Scale").floatValue = source.FindPropertyRelative("m_Scale").floatValue; } /// /// /// /// /// void SearchGlyphTable (string searchPattern, ref List searchResults) { if (searchResults == null) searchResults = new List(); searchResults.Clear(); int arraySize = m_GlyphTable_prop.arraySize; for (int i = 0; i < arraySize; i++) { SerializedProperty sourceGlyph = m_GlyphTable_prop.GetArrayElementAtIndex(i); int id = sourceGlyph.FindPropertyRelative("m_Index").intValue; // Check for potential match against a character. //if (searchPattern.Length == 1 && id == searchPattern[0]) // searchResults.Add(i); // Check for potential match against decimal id if (id.ToString().Contains(searchPattern)) searchResults.Add(i); //if (id.ToString("x").Contains(searchPattern)) // searchResults.Add(i); //if (id.ToString("X").Contains(searchPattern)) // searchResults.Add(i); } } void SearchCharacterTable(string searchPattern, ref List searchResults) { if (searchResults == null) searchResults = new List(); searchResults.Clear(); int arraySize = m_CharacterTable_prop.arraySize; for (int i = 0; i < arraySize; i++) { SerializedProperty sourceCharacter = m_CharacterTable_prop.GetArrayElementAtIndex(i); int id = sourceCharacter.FindPropertyRelative("m_Unicode").intValue; // Check for potential match against a character. if (searchPattern.Length == 1 && id == searchPattern[0]) searchResults.Add(i); else if (id.ToString("x").Contains(searchPattern)) searchResults.Add(i); else if (id.ToString("X").Contains(searchPattern)) searchResults.Add(i); // Check for potential match against decimal id //if (id.ToString().Contains(searchPattern)) // searchResults.Add(i); } } void SearchKerningTable(string searchPattern, ref List searchResults) { if (searchResults == null) searchResults = new List(); searchResults.Clear(); // Lookup glyph index of potential characters contained in the search pattern. uint firstGlyphIndex = 0; if (searchPattern.Length > 0 && m_fontAsset.characterLookupTable.TryGetValue(searchPattern[0], out TMP_Character firstCharacterSearch)) firstGlyphIndex = firstCharacterSearch.glyphIndex; uint secondGlyphIndex = 0; if (searchPattern.Length > 1 && m_fontAsset.characterLookupTable.TryGetValue(searchPattern[1], out TMP_Character secondCharacterSearch)) secondGlyphIndex = secondCharacterSearch.glyphIndex; int arraySize = m_GlyphPairAdjustmentRecords_prop.arraySize; for (int i = 0; i < arraySize; i++) { SerializedProperty record = m_GlyphPairAdjustmentRecords_prop.GetArrayElementAtIndex(i); SerializedProperty firstAdjustmentRecord = record.FindPropertyRelative("m_FirstAdjustmentRecord"); SerializedProperty secondAdjustmentRecord = record.FindPropertyRelative("m_SecondAdjustmentRecord"); int firstGlyph = firstAdjustmentRecord.FindPropertyRelative("m_GlyphIndex").intValue; int secondGlyph = secondAdjustmentRecord.FindPropertyRelative("m_GlyphIndex").intValue; if (firstGlyphIndex == firstGlyph && secondGlyphIndex == secondGlyph) searchResults.Add(i); else if (searchPattern.Length == 1 && (firstGlyphIndex == firstGlyph || firstGlyphIndex == secondGlyph)) searchResults.Add(i); else if (firstGlyph.ToString().Contains(searchPattern)) searchResults.Add(i); else if (secondGlyph.ToString().Contains(searchPattern)) searchResults.Add(i); } } } }