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- using System;
- using UnityEditor;
- using UnityEngine;
- namespace Packages.Rider.Editor
- {
- public class RiderScriptEditorData : ScriptableSingleton<RiderScriptEditorData>
- {
- [SerializeField] internal bool HasChanges = true; // sln/csproj files were changed
- [SerializeField] internal bool shouldLoadEditorPlugin;
- [SerializeField] internal bool InitializedOnce;
- [SerializeField] internal string currentEditorVersion;
- public void Init()
- {
- if (string.IsNullOrEmpty(currentEditorVersion))
- Invalidate(RiderScriptEditor.CurrentEditor);
- }
- public void Invalidate(string editorInstallationPath)
- {
- currentEditorVersion = RiderPathLocator.GetBuildNumber(editorInstallationPath);
- if (!Version.TryParse(currentEditorVersion, out var version))
- shouldLoadEditorPlugin = false;
- shouldLoadEditorPlugin = version >= new Version("191.7141.156");
- }
- }
- }
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