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- using System;
- namespace UnityEditor.TestTools
- {
- [AttributeUsage(AttributeTargets.Assembly)]
- public class TestPlayerBuildModifierAttribute : Attribute
- {
- private Type m_Type;
- public TestPlayerBuildModifierAttribute(Type type)
- {
- var interfaceType = typeof(ITestPlayerBuildModifier);
- if (!interfaceType.IsAssignableFrom(type))
- {
- throw new ArgumentException(string.Format("Type provided to {0} does not implement {1}", this.GetType().Name, interfaceType.Name));
- }
- m_Type = type;
- }
- internal ITestPlayerBuildModifier ConstructModifier()
- {
- return Activator.CreateInstance(m_Type) as ITestPlayerBuildModifier;
- }
- }
- }
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