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- using System;
- using System.Linq;
- using NUnit.Framework;
- using NUnit.Framework.Interfaces;
- using NUnit.Framework.Internal;
- namespace UnityEditor.TestTools
- {
- [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Method)]
- internal class RequireApiProfileAttribute : NUnitAttribute, IApplyToTest
- {
- public ApiCompatibilityLevel[] apiProfiles { get; private set; }
- public RequireApiProfileAttribute(params ApiCompatibilityLevel[] apiProfiles)
- {
- this.apiProfiles = apiProfiles;
- }
- void IApplyToTest.ApplyToTest(Test test)
- {
- test.Properties.Add(PropertyNames.Category, string.Format("ApiProfile({0})", string.Join(", ", apiProfiles.Select(p => p.ToString()).OrderBy(p => p).ToArray())));
- ApiCompatibilityLevel testProfile = PlayerSettings.GetApiCompatibilityLevel(EditorUserBuildSettings.activeBuildTargetGroup);
- if (!apiProfiles.Contains(testProfile))
- {
- string skipReason = "Skipping test as it requires a compatible api profile set: " + string.Join(", ", apiProfiles.Select(p => p.ToString()).ToArray());
- test.RunState = RunState.Skipped;
- test.Properties.Add(PropertyNames.SkipReason, skipReason);
- }
- }
- }
- }
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