RerunCallbackData.cs 380 B

123456789101112131415
  1. using UnityEditor.TestTools.TestRunner.Api;
  2. using UnityEngine;
  3. using UnityEngine.TestTools.TestRunner.GUI;
  4. namespace UnityEditor.TestTools.TestRunner
  5. {
  6. internal class RerunCallbackData : ScriptableSingleton<RerunCallbackData>
  7. {
  8. [SerializeField]
  9. internal TestRunnerFilter[] runFilters;
  10. [SerializeField]
  11. internal TestMode testMode;
  12. }
  13. }