TestStartedMessage.cs 348 B

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  1. namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
  2. {
  3. internal class TestStartedMessage : Message
  4. {
  5. public string name;
  6. public TestState state;
  7. public TestStartedMessage()
  8. {
  9. type = "TestStatus";
  10. phase = "Begin";
  11. state = TestState.Inconclusive;
  12. }
  13. }
  14. }