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- using System;
- using System.Linq;
- using UnityEditor.Compilation;
- using UnityEditor.TestTools.TestRunner.Api;
- using UnityEngine;
- using UnityEngine.TestTools;
- namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
- {
- [InitializeOnLoad]
- internal static class UnityTestProtocolStarter
- {
- static UnityTestProtocolStarter()
- {
- var commandLineArgs = Environment.GetCommandLineArgs();
- if (commandLineArgs.Contains("-automated") && commandLineArgs.Contains("-runTests")) // wanna have it only for utr run
- {
- var api = ScriptableObject.CreateInstance<TestRunnerApi>();
- var listener = ScriptableObject.CreateInstance<UnityTestProtocolListener>();
- api.RegisterCallbacks(listener);
- CompilationPipeline.assemblyCompilationFinished += OnAssemblyCompilationFinished;
- }
- }
- public static void OnAssemblyCompilationFinished(string assembly, CompilerMessage[] messages)
- {
- bool checkCompileErrors = RecompileScripts.Current == null || RecompileScripts.Current.ExpectScriptCompilationSuccess;
- if (checkCompileErrors && messages.Any(x => x.type == CompilerMessageType.Error))
- {
- var compilerErrorMessages = messages.Where(x => x.type == CompilerMessageType.Error);
- var utpMessageReporter = new UtpMessageReporter(new UtpDebugLogger());
- utpMessageReporter.ReportAssemblyCompilationErrors(assembly, compilerErrorMessages);
- }
- }
- }
- }
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