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- using System;
- using NUnit.Framework;
- using NUnit.Framework.Constraints;
- using UnityEngine.Profiling;
- namespace UnityEngine.TestTools.Constraints
- {
- public class AllocatingGCMemoryConstraint : Constraint
- {
- private class AllocatingGCMemoryResult : ConstraintResult
- {
- private readonly int diff;
- public AllocatingGCMemoryResult(IConstraint constraint, object actualValue, int diff) : base(constraint, actualValue, diff > 0)
- {
- this.diff = diff;
- }
- public override void WriteMessageTo(MessageWriter writer)
- {
- if (diff == 0)
- writer.WriteMessageLine("The provided delegate did not make any GC allocations.");
- else
- writer.WriteMessageLine("The provided delegate made {0} GC allocation(s).", diff);
- }
- }
- private ConstraintResult ApplyTo(Action action, object original)
- {
- var recorder = Recorder.Get("GC.Alloc");
- // The recorder was created enabled, which means it captured the creation of the Recorder object itself, etc.
- // Disabling it flushes its data, so that we can retrieve the sample block count and have it correctly account
- // for these initial allocations.
- recorder.enabled = false;
- #if !UNITY_WEBGL
- recorder.FilterToCurrentThread();
- #endif
- recorder.enabled = true;
- try
- {
- action();
- }
- finally
- {
- recorder.enabled = false;
- #if !UNITY_WEBGL
- recorder.CollectFromAllThreads();
- #endif
- }
- return new AllocatingGCMemoryResult(this, original, recorder.sampleBlockCount);
- }
- public override ConstraintResult ApplyTo(object obj)
- {
- if (obj == null)
- throw new ArgumentNullException();
- TestDelegate d = obj as TestDelegate;
- if (d == null)
- throw new ArgumentException(string.Format("The actual value must be a TestDelegate but was {0}",
- obj.GetType()));
- return ApplyTo(() => d.Invoke(), obj);
- }
- public override ConstraintResult ApplyTo<TActual>(ActualValueDelegate<TActual> del)
- {
- if (del == null)
- throw new ArgumentNullException();
- return ApplyTo(() => del.Invoke(), del);
- }
- public override string Description
- {
- get { return "allocates GC memory"; }
- }
- }
- }
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