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- using NUnit.Framework;
- using NUnit.Framework.Interfaces;
- namespace UnityEngine.TestTools.TestRunner
- {
- internal class InvalidSignatureException : ResultStateException
- {
- public InvalidSignatureException(string message)
- : base(message)
- {
- }
- public override ResultState ResultState
- {
- get { return ResultState.NotRunnable; }
- }
- }
- }
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