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- using System.Text.RegularExpressions;
- using UnityEngine.TestTools.Logging;
- namespace UnityEngine.TestTools
- {
- public static class LogAssert
- {
- public static void Expect(LogType type, string message)
- {
- LogScope.Current.ExpectedLogs.Enqueue(new LogMatch() { LogType = type, Message = message });
- }
- public static void Expect(LogType type, Regex message)
- {
- LogScope.Current.ExpectedLogs.Enqueue(new LogMatch() { LogType = type, MessageRegex = message });
- }
- public static void NoUnexpectedReceived()
- {
- LogScope.Current.NoUnexpectedReceived();
- }
- public static bool ignoreFailingMessages
- {
- get
- {
- return LogScope.Current.IgnoreFailingMessages;
- }
- set
- {
- if (value != LogScope.Current.IgnoreFailingMessages)
- {
- Debug.LogFormat(LogType.Log, LogOption.NoStacktrace, null, "\nIgnoreFailingMessages:" + (value? "true":"false"));
- }
- LogScope.Current.IgnoreFailingMessages = value;
- }
- }
- }
- }
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