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- using NUnit.Framework;
- using NUnit.Framework.Interfaces;
- using UnityEngine.TestTools.Logging;
- namespace UnityEngine.TestTools.TestRunner
- {
- internal class UnexpectedLogMessageException : ResultStateException
- {
- public LogMatch LogEvent;
- public UnexpectedLogMessageException(LogMatch log)
- : base(BuildMessage(log))
- {
- LogEvent = log;
- }
- private static string BuildMessage(LogMatch log)
- {
- return string.Format("Expected log did not appear: {0}", log);
- }
- public override ResultState ResultState
- {
- get { return ResultState.Failure; }
- }
- public override string StackTrace { get { return null; } }
- }
- }
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