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- using System;
- using System.Collections;
- using NUnit.Framework;
- using NUnit.Framework.Interfaces;
- using NUnit.Framework.Internal;
- namespace UnityEngine.TestTools
- {
- internal class TestEnumerator
- {
- private readonly ITestExecutionContext m_Context;
- private static IEnumerator m_TestEnumerator;
- public static IEnumerator Enumerator { get { return m_TestEnumerator; } }
- public TestEnumerator(ITestExecutionContext context, IEnumerator testEnumerator)
- {
- m_Context = context;
- m_TestEnumerator = testEnumerator;
- }
- public IEnumerator Execute()
- {
- m_Context.CurrentResult.SetResult(ResultState.Success);
- while (true)
- {
- object current = null;
- try
- {
- if (!m_TestEnumerator.MoveNext())
- {
- yield break;
- }
- if (!m_Context.CurrentResult.ResultState.Equals(ResultState.Success))
- {
- yield break;
- }
- current = m_TestEnumerator.Current;
- }
- catch (Exception exception)
- {
- m_Context.CurrentResult.RecordException(exception);
- yield break;
- }
- yield return current;
- }
- }
- }
- }
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