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- namespace UnityEngine.TestTools
- {
- public class MonoBehaviourTest<T> : CustomYieldInstruction where T : MonoBehaviour, IMonoBehaviourTest
- {
- public T component { get; }
- public GameObject gameObject { get { return component.gameObject; } }
- public MonoBehaviourTest(bool dontDestroyOnLoad = true)
- {
- var go = new GameObject("MonoBehaviourTest: " + typeof(T).FullName);
- component = go.AddComponent<T>();
- if (dontDestroyOnLoad)
- {
- Object.DontDestroyOnLoad(go);
- }
- }
- public override bool keepWaiting
- {
- get { return !component.IsTestFinished; }
- }
- }
- }
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