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- using UnityEngine;
- using UnityEditor;
- namespace TMPro
- {
- class TMP_SerializedPropertyHolder : ScriptableObject
- {
- public TMP_FontAsset fontAsset;
- public uint firstCharacter;
- public uint secondCharacter;
- public TMP_GlyphPairAdjustmentRecord glyphPairAdjustmentRecord = new TMP_GlyphPairAdjustmentRecord(new TMP_GlyphAdjustmentRecord(), new TMP_GlyphAdjustmentRecord());
- }
- }
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