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- using UnityEngine;
- namespace TMPro
- {
- // Base class inherited by the various TextMeshPro Assets.
- [System.Serializable]
- public class TMP_Asset : ScriptableObject
- {
- /// <summary>
- /// HashCode based on the name of the asset.
- /// </summary>
- public int hashCode;
- /// <summary>
- /// The material used by this asset.
- /// </summary>
- public Material material;
- /// <summary>
- /// HashCode based on the name of the material assigned to this asset.
- /// </summary>
- public int materialHashCode;
- }
- }
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