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- using System;
- using System.Collections.Generic;
- using System.Linq;
- namespace UnityEditor.Timeline
- {
- class AddDeleteItemModeMix : IAddDeleteItemMode
- {
- public void InsertItemsAtTime(IEnumerable<ItemsPerTrack> itemsGroups, double requestedTime)
- {
- ItemsUtils.SetItemsStartTime(itemsGroups, requestedTime);
- EditModeMixUtils.PrepareItemsForInsertion(itemsGroups);
- if (!EditModeMixUtils.CanInsert(itemsGroups))
- {
- var validTime = itemsGroups.Select(c => c.targetTrack).Max(parent => parent.duration);
- ItemsUtils.SetItemsStartTime(itemsGroups, validTime);
- }
- }
- public void RemoveItems(IEnumerable<ItemsPerTrack> itemsGroups)
- {
- // Nothing
- }
- }
- }
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