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- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine.Timeline;
- namespace UnityEditor.Timeline
- {
- static class EditModeMixUtils
- {
- static readonly List<PlacementValidity> k_UnrecoverablePlacements = new List<PlacementValidity>
- {
- PlacementValidity.InvalidIsWithin,
- PlacementValidity.InvalidStartsInBlend,
- PlacementValidity.InvalidContainsBlend
- };
- public static bool CanInsert(IEnumerable<ItemsPerTrack> itemsGroups)
- {
- foreach (var itemsGroup in itemsGroups)
- {
- var siblings = ItemsUtils.GetItemsExcept(itemsGroup.targetTrack, itemsGroup.items);
- foreach (var item in itemsGroup.items)
- {
- var placementValidity = GetPlacementValidity(item, siblings);
- if (k_UnrecoverablePlacements.Contains(placementValidity))
- {
- return false;
- }
- }
- }
- return true;
- }
- //Corrects clips durations to fit at insertion point, if needed
- public static void PrepareItemsForInsertion(IEnumerable<ItemsPerTrack> itemsGroups)
- {
- foreach (var itemsGroup in itemsGroups)
- {
- var siblings = ItemsUtils.GetItemsExcept(itemsGroup.targetTrack, itemsGroup.items);
- foreach (var item in itemsGroup.items.OfType<ITrimmable>())
- {
- var eatenItems = siblings.Where(c => EditModeUtils.IsItemWithinRange(c, item.start, item.end)).ToList();
- var intersectedItem = EditModeUtils.GetFirstIntersectedItem(siblings, item.end);
- if (intersectedItem != null)
- eatenItems.Add(intersectedItem);
- var blendableItems = eatenItems.OfType<IBlendable>();
- if (blendableItems.Any())
- {
- var minTime = blendableItems.Min(c => c.end - c.rightBlendDuration);
- if (item.end > minTime)
- item.SetEnd(minTime, false);
- }
- }
- }
- }
- public static PlacementValidity GetPlacementValidity(ITimelineItem item, IEnumerable<ITimelineItem> otherItems)
- {
- if (item.duration <= 0.0)
- return PlacementValidity.Valid; //items without any duration can always be placed
- var sortedItems = otherItems.Where(i => i.duration > 0.0).OrderBy(c => c.start);
- var candidates = new List<ITimelineItem>();
- foreach (var sortedItem in sortedItems)
- {
- if ((DiscreteTime)sortedItem.start >= (DiscreteTime)item.end)
- {
- // No need to process further
- break;
- }
- if ((DiscreteTime)sortedItem.end <= (DiscreteTime)item.start)
- {
- // Skip
- continue;
- }
- candidates.Add(sortedItem);
- }
- var discreteStart = (DiscreteTime)item.start;
- var discreteEnd = (DiscreteTime)item.end;
- // Note: Order of tests matters
- for (int i = 0, n = candidates.Count; i < n; i++)
- {
- var candidate = candidates[i];
- var blendItem = item as IBlendable;
- if (blendItem != null && blendItem.supportsBlending)
- {
- if (EditModeUtils.Contains(candidate.start, candidate.end, item))
- return PlacementValidity.InvalidIsWithin;
- if (i < n - 1)
- {
- var nextCandidate = candidates[i + 1];
- var discreteNextCandidateStart = (DiscreteTime)nextCandidate.start;
- var discreteCandidateEnd = (DiscreteTime)candidate.end;
- if (discreteCandidateEnd > discreteNextCandidateStart)
- {
- if (discreteStart >= discreteNextCandidateStart)
- {
- // Note: In case the placement is fully within a blend,
- // InvalidStartsInBlend MUST have priority
- return PlacementValidity.InvalidStartsInBlend;
- }
- if (discreteEnd > discreteNextCandidateStart && discreteEnd <= discreteCandidateEnd)
- return PlacementValidity.InvalidEndsInBlend;
- if (discreteStart < discreteNextCandidateStart && discreteEnd > discreteCandidateEnd)
- return PlacementValidity.InvalidContainsBlend;
- }
- }
- if (EditModeUtils.Contains(item.start, item.end, candidate))
- return PlacementValidity.InvalidContains;
- }
- else
- {
- if (EditModeUtils.Overlaps(item, candidate.start, candidate.end)
- || EditModeUtils.Overlaps(candidate, item.start, item.end))
- return PlacementValidity.InvalidOverlapWithNonBlendableClip;
- }
- }
- return PlacementValidity.Valid;
- }
- }
- }
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