123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108 |
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine.Timeline;
- namespace UnityEditor.Timeline
- {
- static class EditModeRippleUtils
- {
- public static void Insert(IEnumerable<ItemsPerTrack> itemsGroups)
- {
- var start = double.MaxValue;
- var end = double.MinValue;
- foreach (var itemsGroup in itemsGroups)
- {
- start = Math.Min(start, itemsGroup.items.Min(c => c.start));
- end = Math.Max(end, itemsGroup.items.Max(c => c.end));
- }
- var offset = 0.0;
- var discreteStart = (DiscreteTime)start;
- var discreteEnd = (DiscreteTime)end;
- var itemTypes = ItemsUtils.GetItemTypes(itemsGroups);
- var siblingsToRipple = new List<ITimelineItem>();
- foreach (var itemsGroup in itemsGroups)
- {
- //can only ripple items of the same type as those selected
- siblingsToRipple.AddRange(ItemsUtils.GetItemsExcept(itemsGroup.targetTrack, itemsGroup.items).Where(i => itemTypes.Contains(i.GetType())));
- foreach (var item in siblingsToRipple)
- {
- var discreteItemStart = (DiscreteTime)item.start;
- var discreteItemEnd = (DiscreteTime)item.end;
- if ((discreteItemStart < discreteStart && discreteItemEnd > discreteStart) || (discreteItemStart >= discreteStart && discreteItemStart < discreteEnd))
- offset = Math.Max(offset, end - item.start);
- }
- }
- if (offset > 0.0)
- {
- foreach (var sibling in siblingsToRipple)
- {
- if ((DiscreteTime)sibling.end > (DiscreteTime)start)
- sibling.start += offset;
- }
- }
- }
- public static void Remove(IEnumerable<ItemsPerTrack> itemsGroups)
- {
- foreach (var itemsGroup in itemsGroups)
- Remove(itemsGroup.targetTrack, itemsGroup.items);
- }
- static void Remove(TrackAsset track, IEnumerable<ITimelineItem> items)
- {
- if (track == null) return;
- //can only ripple items of the same type as those selected
- var itemTypes = ItemsUtils.GetItemTypes(items);
- var siblingsToRipple = ItemsUtils.GetItemsExcept(track, items)
- .Where(i => itemTypes.Contains(i.GetType()))
- .OrderBy(c => c.start)
- .ToArray();
- var orderedItems = items
- .OrderBy(c => c.start)
- .ToArray();
- var cumulativeOffset = 0.0;
- foreach (var item in orderedItems)
- {
- var offset = item.end - item.start;
- var start = item.start - cumulativeOffset;
- var end = item.end - cumulativeOffset;
- var nextItem = siblingsToRipple.FirstOrDefault(c => (DiscreteTime)c.start > (DiscreteTime)start && (DiscreteTime)c.start < (DiscreteTime)end);
- if (nextItem != null)
- {
- offset -= end - nextItem.start;
- }
- var prevItem = siblingsToRipple.FirstOrDefault(c => (DiscreteTime)c.end > (DiscreteTime)start && (DiscreteTime)c.end < (DiscreteTime)end);
- if (prevItem != null)
- {
- offset -= prevItem.end - start;
- }
- if (offset <= 0.0)
- continue;
- cumulativeOffset += offset;
- for (int i = siblingsToRipple.Length - 1; i >= 0; --i)
- {
- var c = siblingsToRipple[i];
- if ((DiscreteTime)c.start < (DiscreteTime)start)
- break;
- c.start = c.start - offset;
- }
- }
- }
- }
- }
|