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- using System;
- using JetBrains.Annotations;
- using UnityEditorInternal;
- using UnityEngine;
- using UnityEngine.Timeline;
- namespace UnityEditor.Timeline.Signals
- {
- [CustomPropertyDrawer(typeof(CustomSignalEventDrawer))]
- [UsedImplicitly]
- class SignalEventDrawer : UnityEventDrawer
- {
- static GameObject FindBoundObject(SerializedProperty property)
- {
- var component = property.serializedObject.targetObject as Component;
- return component != null ? component.gameObject : null;
- }
- protected override void OnAddEvent(ReorderableList list)
- {
- base.OnAddEvent(list);
- var listProperty = list.serializedProperty;
- if (listProperty.arraySize > 0)
- {
- var lastCall = list.serializedProperty.GetArrayElementAtIndex(listProperty.arraySize - 1);
- var targetProperty = lastCall.FindPropertyRelative(kInstancePath);
- targetProperty.objectReferenceValue = FindBoundObject(listProperty);
- }
- }
- protected override void DrawEventHeader(Rect headerRect) {}
- protected override void SetupReorderableList(ReorderableList list)
- {
- base.SetupReorderableList(list);
- list.headerHeight = 4;
- }
- }
- }
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