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							- #if UNITY_EDITOR
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- using UnityEngine.Playables;
 
- using UnityEngine.Timeline;
 
- using UnityEditor;
 
- namespace UnityEngine.Timeline
 
- {
 
-     /// <summary>
 
-     /// Animator to Editor Curve Binding cache. Used to prevent frequent calls to GetAnimatorBindings which can be costly
 
-     /// </summary>
 
-     class AnimatorBindingCache
 
-     {
 
-         public const string TRPlaceHolder = "TransformTR";
 
-         public const string ScalePlaceholder = "TransformScale";
 
-         struct AnimatorEntry
 
-         {
 
-             public int animatorID;
 
-             public bool applyRootMotion;
 
-             public bool humanoid;
 
-         }
 
-         class AnimatorEntryComparer : IEqualityComparer<AnimatorEntry>
 
-         {
 
-             public bool Equals(AnimatorEntry x, AnimatorEntry y) { return x.animatorID == y.animatorID && x.applyRootMotion == y.applyRootMotion && x.humanoid == y.humanoid; }
 
-             public int GetHashCode(AnimatorEntry obj) { return HashUtility.CombineHash(obj.animatorID, obj.applyRootMotion.GetHashCode(), obj.humanoid.GetHashCode()); }
 
-             public static readonly AnimatorEntryComparer Instance = new AnimatorEntryComparer();
 
-         }
 
-         readonly Dictionary<AnimatorEntry, EditorCurveBinding[]> m_AnimatorCache = new Dictionary<AnimatorEntry, EditorCurveBinding[]>(AnimatorEntryComparer.Instance);
 
-         readonly Dictionary<AnimationClip, EditorCurveBinding[]> m_ClipCache = new Dictionary<AnimationClip, EditorCurveBinding[]>();
 
-         private static readonly EditorCurveBinding[] kEmptyArray = new EditorCurveBinding[0];
 
-         private static readonly List<EditorCurveBinding> s_BindingScratchPad = new List<EditorCurveBinding>(1000);
 
-         public AnimatorBindingCache()
 
-         {
 
-             AnimationUtility.onCurveWasModified += OnCurveWasModified;
 
-         }
 
-         public EditorCurveBinding[] GetAnimatorBindings(GameObject gameObject)
 
-         {
 
-             if (gameObject == null)
 
-                 return kEmptyArray;
 
-             Animator animator = gameObject.GetComponent<Animator>();
 
-             if (animator == null)
 
-                 return kEmptyArray;
 
-             AnimatorEntry entry = new AnimatorEntry()
 
-             {
 
-                 animatorID = animator.GetInstanceID(),
 
-                 applyRootMotion = animator.applyRootMotion,
 
-                 humanoid = animator.isHuman
 
-             };
 
-             EditorCurveBinding[] result = null;
 
-             if (m_AnimatorCache.TryGetValue(entry, out result))
 
-                 return result;
 
-             s_BindingScratchPad.Clear();
 
-             // Replacement for AnimationMode.GetAnimatorBinding - this is faster and allocates kB instead of MB
 
-             var transforms = animator.GetComponentsInChildren<Transform>();
 
-             foreach (var t in transforms)
 
-             {
 
-                 if (animator.IsBoneTransform(t))
 
-                     s_BindingScratchPad.Add(EditorCurveBinding.FloatCurve(AnimationUtility.CalculateTransformPath(t, animator.transform), typeof(Transform), TRPlaceHolder));
 
-             }
 
-             var streamBindings = AnimationUtility.GetAnimationStreamBindings(animator.gameObject);
 
-             UpdateTransformBindings(streamBindings);
 
-             s_BindingScratchPad.AddRange(streamBindings);
 
-             result = new EditorCurveBinding[s_BindingScratchPad.Count];
 
-             s_BindingScratchPad.CopyTo(result);
 
-             m_AnimatorCache[entry] = result;
 
-             return result;
 
-         }
 
-         public EditorCurveBinding[] GetCurveBindings(AnimationClip clip)
 
-         {
 
-             if (clip == null)
 
-                 return kEmptyArray;
 
-             EditorCurveBinding[] result;
 
-             if (!m_ClipCache.TryGetValue(clip, out result))
 
-             {
 
-                 result = AnimationMode.GetCurveBindings(clip);
 
-                 UpdateTransformBindings(result);
 
-                 m_ClipCache[clip] = result;
 
-             }
 
-             return result;
 
-         }
 
-         private static void UpdateTransformBindings(EditorCurveBinding[] bindings)
 
-         {
 
-             for (int i = 0; i < bindings.Length; i++)
 
-             {
 
-                 var binding = bindings[i];
 
-                 if (AnimationPreviewUtilities.IsRootMotion(binding))
 
-                 {
 
-                     binding.type = typeof(Transform);
 
-                     binding.propertyName = TRPlaceHolder;
 
-                 }
 
-                 else if (typeof(Transform).IsAssignableFrom(binding.type) && (binding.propertyName.StartsWith("m_LocalRotation.") || binding.propertyName.StartsWith("m_LocalPosition.")))
 
-                 {
 
-                     binding.propertyName = TRPlaceHolder;
 
-                 }
 
-                 else if (typeof(Transform).IsAssignableFrom(binding.type) && binding.propertyName.StartsWith("m_LocalScale."))
 
-                 {
 
-                     binding.propertyName = ScalePlaceholder;
 
-                 }
 
-                 bindings[i] = binding;
 
-             }
 
-         }
 
-         public void Clear()
 
-         {
 
-             m_AnimatorCache.Clear();
 
-             m_ClipCache.Clear();
 
-         }
 
-         void OnCurveWasModified(AnimationClip clip, EditorCurveBinding binding, AnimationUtility.CurveModifiedType modification)
 
-         {
 
-             m_ClipCache.Remove(clip);
 
-         }
 
-     }
 
- }
 
- #endif
 
 
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