Alexander Vornam 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
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APIUpdater 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
Artifacts 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
GridBrush 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
PackageCache 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
PlayerDataCache 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
ScriptAssemblies 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
ShaderCache 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
StateCache 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
il2cpp_cache 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
metadata 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
webgl_cache 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
AnnotationManager 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
ArtifactDB 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
ArtifactDB-lock 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
AssetImportState 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
BuildPlayer.prefs 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
BuildSettings.asset 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
CurrentLayout-default.dwlt 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
EditorOnlyScriptingSettings.json 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
EditorSnapSettings.asset 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
EditorUserBuildSettings.asset 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
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LastBuild.buildreport 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
LastSceneManagerSetup.txt 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
LibraryFormatVersion.txt 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
MonoManager.asset 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
ProjectSettings.asset 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
SceneVisibilityState.asset 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
ScriptMapper 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
ShaderCache.db 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
SourceAssetDB 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
SourceAssetDB-lock 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
SpriteAtlasDatabase.asset 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
Style.catalog 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
assetDatabase3 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
expandedItems 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
il2cpp_cache 2019.2.0f1 (20c1667945cf) 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
shadercompiler-UnityShaderCompiler.exe0.log 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
shadercompiler-UnityShaderCompiler.exe1.log 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos
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shadercompiler-UnityShaderCompiler.exe7.log 8bcff04302 Initial Commit %!s(int64=4) %!d(string=hai) anos