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- using UnityEngine;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- namespace TMPro
- {
- // Class which contains the Sprite Info for each sprite contained in the sprite asset.
- [Serializable]
- public class TMP_Sprite : TMP_TextElement_Legacy
- {
- //public int fileID;
- //public int id;
- public string name;
- public int hashCode;
- public int unicode;
- //public float x;
- //public float y;
- //public float width;
- //public float height;
- public Vector2 pivot;
- //public float xOffset; // Pivot X
- //public float yOffset; // Pivot Y
- //public float xAdvance;
- //public float scale;
- public Sprite sprite;
- }
- }
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