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- using UnityEngine;
- using System;
- using System.Collections;
- namespace TMPro
- {
- /// <summary>
- /// Base class for all text elements like characters (glyphs) and sprites.
- /// </summary>
- [Serializable]
- public class TMP_TextElement_Legacy
- {
- public int id;
- public float x;
- public float y;
- public float width;
- public float height;
- public float xOffset;
- public float yOffset;
- public float xAdvance;
- public float scale;
- }
- }
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