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- using System;
- using UnityEngine;
- namespace UnityEngine.Timeline
- {
- internal abstract class RuntimeClipBase : RuntimeElement
- {
- public abstract double start { get; }
- public abstract double duration { get; }
- public override Int64 intervalStart
- {
- get { return DiscreteTime.GetNearestTick(start); }
- }
- public override Int64 intervalEnd
- {
- get { return DiscreteTime.GetNearestTick(start + duration); }
- }
- }
- }
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